User experience research, experience design, and evaluation methods for museum mixed reality experience

JH Yi, HS Kim - Journal on Computing and Cultural Heritage (JOCCH), 2021 - dl.acm.org
Wearable Mixed Reality (MR) technology is a tool that gives people a new enhanced
experience that they have not encountered before. This study shows the process of …

Making the body tangible: Elementary geometry learning through VR

S Price, N Yiannoutsou, Y Vezzoli - Digital Experiences in Mathematics …, 2020 - Springer
Given increasing evidence of the importance of sensorimotor experience and meaningful
movement in geometry learning and spatial thinking, the potential of digital designs to foster …

Metaphoraction: Support gesture-based interaction design with metaphorical meanings

Z Sun, S Wang, C Liu, X Ma - ACM Transactions on Computer-Human …, 2022 - dl.acm.org
Previous user experience research emphasizes meaning in interaction design beyond
conventional interactive gestures. However, existing exemplars that successfully reify …

Embodied interaction: Learning Chinese characters through body movements

X Xu, F Ke - 2020 - scholarspace.manoa.hawaii.edu
This experimental study examined the design and effectiveness of embodied interactions for
learning. The researchers designed a digital learning environment integrating body joint …

A study into the use of video probes in the kitchen: Everyday kitchen practices transforming the middle-class interiors in Turkey

A Yazici, B Tureyengil, C Kaya - Cogent Arts & Humanities, 2023 - Taylor & Francis
The aim of the research is to understand and portray how kitchen-related practices of middle-
class families in Turkey are constructed, and how they act together to form and transform the …

The response to impactful interactivity on spectators' engagement in a digital game

R Brissette-Gendron, PM Léger… - Multimodal …, 2020 - mdpi.com
As gaming spectatorship has become a worldwide phenomenon, keeping the spectator in
mind while designing games is becoming more important. Here, we explore the factors that …

Crafting animated parables: an embodied approach to representing lifestyle behaviours for reflection

KKN Chow - Digital Creativity, 2021 - Taylor & Francis
Latest work regarding personal informatics, gamification, and feedback has suggested that
visualizing behavioural data for daily reflection should consider dynamic representations in …

Incingarette: Blending Concepts and Crafting Animated Parables to Track Smoking

KKN Chow - … of the Fourteenth International Conference on …, 2020 - dl.acm.org
Previous work in HCI about personal informatics and behavior change suggests that
representing data in intuitive metaphors and meaningful stories on glace-able displays …

Design Emocional: Proposta ontológica nas dimensões viscerais, comportamentais e reflexivas

T Alves - 2023 - search.proquest.com
Enquadrado no âmbito da dissertação de mestrado, este trabalho verifica na literatura
referente ao estudo do Design Emocional uma notória lacuna na existência de uma …

[PDF][PDF] Media interventions in public space

E Pavlaki - 2021 - core.ac.uk
Considering the amount of time people spend occupying public spaces during their lives in
the city, the quality of the urban environment is crucial as it is found to have significant effects …