Examining the potential impact of digital game making in curricula based teaching: Initial observations

T Hughes-Roberts, D Brown, H Boulton, A Burton… - Computers & …, 2020 - Elsevier
Digital game making is becoming an increasingly common means of learning in schools due
to the appeal of delivering curriculum-based learning objectives while tapping into the …

Evaluation of the create@ school game-based learning–teaching approach

E Gaeta, ME Beltrán-Jaunsaras, G Cea, B Spieler… - Sensors, 2019 - mdpi.com
The constructivist approach is interested in creating knowledge through active engagement
and encourages students to build their knowledge from their experiences in the world …

Game development-based learning experience: Gender differences in game design

B Spieler, W Slany - arXiv preprint arXiv:1805.04457, 2018 - arxiv.org
Learning theories emphasize the importance of intrinsic and extrinsic motivators in curricula,
and games are a promising way to provide both while constructing the game and presenting …

Design, code, stitch, wear, and show it! mobile visual pattern design in school contexts

B Spieler, V Krnjic, W Slany, K Horneck… - 2020 IEEE Frontiers …, 2020 - ieeexplore.ieee.org
Much attention in learning about programming has focused on designing video games and
supporting pupils to build playable artefacts. Gender differences in playing behaviour and …

Female teenagers and coding: Create gender sensitive and creative learning environments

B Spieler, W Slany - arXiv preprint arXiv:1805.04366, 2018 - arxiv.org
The number of women in technical fields is far below the average number of males,
especially in developed countries. Gender differences in STEM are already present in …

Reinforcing gender equality by analysing female teenagers' performances in coding activities: a lesson learned

B Spieler - Proceedings of the 4th Conference on Gender & IT, 2018 - dl.acm.org
The number of women in technical fields is far below the average number of males,
especially in developed countries and across academic levels. Gender differences in STEM …

Creative, Engaging, and Playful Making-Activities with Smartphones and Embroidery Machines

B Spieler, V Krnjic - FabLearn Europe/MakeEd 2021-An International …, 2021 - dl.acm.org
Smartphones have become the predominant way many students interact online, and mobile
apps offer an ideal way to engage this audience. The Catrobat apps are used in this area …

Digital Game Making and Game Templates Promotes Learner Engagement in Non-computing Based Classroom Teaching

T Hughes-Roberts, D Brown, A Burton… - Technology, Knowledge …, 2023 - Springer
This paper outlines an intervention utilising digital game making as a teaching delivery
method for curriculum-based learning. Research has demonstrated that digital game making …

A Universal Design for an Adaptive Context-Aware Mobile Cloud Learning Framework Using Machine Learning

AMA Awwad - Journal of Mobile Multimedia, 2023 - journals.riverpublishers.com
Mobile learning is becoming more and more popular today. It gained popularity recently due
to the COVID-19 pandemic restrictions in 2020. However, to provide learners with …

Review unto others as you would have others review unto you

K Edström, L Benson, J Mitchell… - 2020 IEEE Frontiers …, 2020 - ieeexplore.ieee.org
This workshop invites discussion about peer review of journal manuscripts in the field of
engineering education. The aim is to generate advice for reviewers on how to make effective …