[PDF][PDF] Practice and theory of blendshape facial models.

JP Lewis, K Anjyo, T Rhee, M Zhang… - … (State of the Art …, 2014 - scribblethink.org
Abstract “Blendshapes”, a simple linear model of facial expression, is the prevalent
approach to realistic facial animation. It has driven animated characters in Hollywood films …

[PDF][PDF] A Facial Rigging Survey.

V Orvalho, P Bastos, FI Parke, B Oliveira… - Eurographics (State of …, 2012 - diglib.eg.org
Rigging is the process of setting up a group of controls to operate a 3D model, analogous to
the strings of a puppet. It plays a fundamental role in the animation process as it eases the …

High fidelity facial animation capture and retargeting with contours

KS Bhat, R Goldenthal, Y Ye, R Mallet… - Proceedings of the 12th …, 2013 - dl.acm.org
Human beings are naturally sensitive to subtle cues in facial expressions, especially in
areas of the eyes and mouth. Current facial motion capture methods fail to accurately …

Optimizing UI layouts for deformable face-rig manipulation

J Kim, K Singh - ACM Transactions on Graphics (TOG), 2021 - dl.acm.org
Complex deformable face-rigs have many independent parameters that control the shape of
the object. A human face has upwards of 50 parameters (FACS Action Units), making …

UIBVFED: Virtual facial expression dataset

MM Oliver, E Amengual Alcover - Plos one, 2020 - journals.plos.org
Facial expression classification requires large amounts of data to reflect the diversity of
conditions in the real world. Public databases support research tasks providing researchers …

Interactive exploration and refinement of facial expression using manifold learning

R Abdrashitov, F Chevalier, K Singh - Proceedings of the 33rd Annual …, 2020 - dl.acm.org
Posing expressive 3D faces is extremely challenging. Typical facial rigs have upwards of 30
controllable parameters, that while anatomically meaningful, are hard to use due to …

Sketch express: A sketching interface for facial animation

JC Miranda, X Alvarez, J Orvalho, D Gutierrez… - Computers & …, 2012 - Elsevier
One of the most challenging tasks for an animator is to quickly create convincing facial
expressions. Finding an effective control interface to manipulate facial geometry has …

User‐guided lip correction for facial performance capture

D Dinev, T Beeler, D Bradley, M Bächer… - Computer Graphics …, 2018 - Wiley Online Library
Facial performance capture is the primary method for generating facial animation in video
games, feature films and virtual environments, and recent advances have produced very …

Sketching manipulators for localized blendshape editing

O Cetinaslan, V Orvalho - Graphical Models, 2020 - Elsevier
We introduce a method that localizes the direct manipulation of blendshape models for facial
animation with a customized sketch-based interface. Direct manipulation methods address …

[PDF][PDF] Sketch-Based Controllers for Blendshape Facial Animation.

O Cetinaslan, V Orvalho, J Lewis - Eurographics (Short Papers), 2015 - diglib.eg.org
The blendshape approach is a widely used technique to generate realistic facial animation.
However, creating blendshape facial animations using traditional weight editing tools …