Revisiting trends in augmented reality research: A review of the 2nd decade of ISMAR (2008–2017)

K Kim, M Billinghurst, G Bruder… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
In 2008, Zhou et al. presented a survey paper summarizing the previous ten years of ISMAR
publications, which provided invaluable insights into the research challenges and trends …

Evaluating mixed and augmented reality: A systematic literature review (2009-2019)

L Merino, M Schwarzl, M Kraus… - … on Mixed and …, 2020 - ieeexplore.ieee.org
We present a systematic review of 45S papers that report on evaluations in mixed and
augmented reality (MR/AR) published in ISMAR, CHI, IEEE VR, and UIST over a span of 11 …

AR-Loupe: Magnified augmented reality by combining an optical see-through head-mounted display and a loupe

L Qian, T Song, M Unberath… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
Head-mounted loupes can increase the user's visual acuity to observe the details of an
object. On the other hand, optical see-through head-mounted displays (OST-HMD) are able …

Camera time warp: compensating latency in video see-through head-mounted-displays for reduced cybersickness effects

JP Freiwald, N Katzakis, F Steinicke - … of the 24th ACM symposium on …, 2018 - dl.acm.org
We introduce Camera Time Warp (CamWarp), a novel reprojection technique for video-see-
through augmented reality, which reduces the registration error between captured real-world …

Mixed reality tunneling effects for stereoscopic untethered video-see-through head-mounted displays

K Li, S Schmidt, R Bacher, W Leemans… - … symposium on mixed …, 2022 - ieeexplore.ieee.org
We present mixed reality (MR) tunneling, a novel method to balance the trade-off between
limited render performance and high visual quality of video see-through head-mounted …

A Design Space for Vision Augmentations and Augmented Human Perception using Digital Eyewear

T Langlotz, J Sutton, H Regenbrecht - … of the CHI Conference on Human …, 2024 - dl.acm.org
Head-mounted displays were originally introduced to directly present computer-generated
information to the human eye. More recently, the potential to use this kind of technology to …

Is it cold in here or is it just me? analysis of augmented reality temperature visualization for computer-mediated thermoception

A Erickson, K Kim, R Schubert… - … Symposium on Mixed …, 2019 - ieeexplore.ieee.org
Modern augmented reality (AR) head-mounted displays comprise a multitude of sensors that
allow them to sense the environment around them. We have extended these capabilities by …

Analysis of the saliency of color-based dichoptic cues in optical see-through augmented reality

A Erickson, G Bruder, GF Welch - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
In a future of pervasive augmented reality (AR), AR systems will need to be able to efficiently
draw or guide the attention of the user to visual points of interest in their physical-virtual …

Intuitive User Interfaces for Real-Time Magnification in Augmented Reality

R Schubert, G Bruder, G Welch - … of the 29th ACM Symposium on Virtual …, 2023 - dl.acm.org
Various reasons exist why humans desire to magnify portions of our visually perceived
surroundings, eg, because they are too far away or too small to see with the naked eye …

Ar in vr: Simulating infrared augmented vision

F Lahoud, S Susstrunk - 2018 25th IEEE International …, 2018 - ieeexplore.ieee.org
Developing an augmented reality (AR) system involves multiple algorithms such as image
fusion, camera synchronization and calibration, and brightness control, each of them having …