Web3D open standards allow the delivery of interactive 3D virtual learning environments through the Internet, reaching potentially large numbers of learners worldwide, at any time …
This report is part of the IPTS1 research project “Learning 2.0: Impact of web 2.0 innovations on education and training” under the Administrative Arrangement between DG JRC-IPTS IS …
The aim of this paper is to explore how virtual worlds could support the engagement for learning. This paper reviews the results of studies that utilized virtual worlds to engage …
A Nie - Security and Communication Networks, 2021 - Wiley Online Library
The Internet has become a new medium, and educational activities have also undergone changes due to the development of new technologies. In the past, teaching activities that …
Massively Multiuser On-line Learning (MMOL) Platforms, often called “virtual learning worlds”, constitute a still unexplored context for communication-enhanced learning, where …
L Sauvé, L Renaud, D Kaufman - Gaming and simulations: Concepts …, 2011 - igi-global.com
The authors of this chapter carried out a systematic review of the literature from 1998 to 2008 with the goal of developing conceptual definitions of game, simulation, and simulation game …
N Haryanti, I Wilujeng, S Sundari - Journal of Physics …, 2020 - iopscience.iop.org
This study aims to determine the increase in mathematical representation abilities and curiosity attitudes of students of SMA Negeri 1 Banguntapan through learning Problem …
B Wei, C Wang, L Tan - Physical Review Physics Education Research, 2022 - APS
Visual representation in school textbooks plays an important role for physics teaching and learning. The integration of graphics with text has drawn attention of physics educators in …