[PDF][PDF] Web 3.0 in learning environments: A systematic review

EA Fırat, S Fırat - Turkish Online Journal of Distance Education, 2020 - dergipark.org.tr
Web 3.0 technologies have inevitably affected educational research. Many studies have
been conducted on the use of Web 3.0 tools in learning environments. The synthesis and …

Web3D technologies in learning, education and training: Motivations, issues, opportunities

L Chittaro, R Ranon - Computers & Education, 2007 - Elsevier
Web3D open standards allow the delivery of interactive 3D virtual learning environments
through the Internet, reaching potentially large numbers of learners worldwide, at any time …

[PDF][PDF] Review of learning 2.0 practices: Study on the impact of Web 2.0 innovations of education and training in Europe

C Redecker - 2009 - core.ac.uk
This report is part of the IPTS1 research project “Learning 2.0: Impact of web 2.0 innovations
on education and training” under the Administrative Arrangement between DG JRC-IPTS IS …

Engaging learners through virtual worlds

A Iqbal, M Kankaanranta, P Neittaanmäki - Procedia-Social and Behavioral …, 2010 - Elsevier
The aim of this paper is to explore how virtual worlds could support the engagement for
learning. This paper reviews the results of studies that utilized virtual worlds to engage …

[PDF][PDF] 3D 技术教育应用创新透视

王娟, 吴永和, 段晔, 季隽 - 现代远程教育研究, 2015 - cdn.zspace.asia
3D 技术是虚拟现实, 实时仿真和交互三维设计结合产生的关键技术, 包括3D 显示技术, 3D
虚拟现实技术和3D 打印技术. 目前3D 技术已成为桌面技术(3D 显示技术和3D …

[Retracted] Design of English Interactive Teaching System Based on Association Rules Algorithm

A Nie - Security and Communication Networks, 2021 - Wiley Online Library
The Internet has become a new medium, and educational activities have also undergone
changes due to the development of new technologies. In the past, teaching activities that …

Studying the effectiveness of multi-user immersive environments for collaborative evaluation tasks

CM Lorenzo, MÁ Sicilia, S Sánchez - Computers & Education, 2012 - Elsevier
Massively Multiuser On-line Learning (MMOL) Platforms, often called “virtual learning
worlds”, constitute a still unexplored context for communication-enhanced learning, where …

Games, simulations, and simulation games for learning: definitions and distinctions

L Sauvé, L Renaud, D Kaufman - Gaming and simulations: Concepts …, 2011 - igi-global.com
The authors of this chapter carried out a systematic review of the literature from 1998 to 2008
with the goal of developing conceptual definitions of game, simulation, and simulation game …

Problem based learning instruction assisted by e-book to improve mathematical representation ability and curiosity attitudes on optical devices

N Haryanti, I Wilujeng, S Sundari - Journal of Physics …, 2020 - iopscience.iop.org
This study aims to determine the increase in mathematical representation abilities and
curiosity attitudes of students of SMA Negeri 1 Banguntapan through learning Problem …

Visual representation of optical content in China's and Singapore's junior secondary physics textbooks

B Wei, C Wang, L Tan - Physical Review Physics Education Research, 2022 - APS
Visual representation in school textbooks plays an important role for physics teaching and
learning. The integration of graphics with text has drawn attention of physics educators in …