Applications of data science to game learning analytics data: A systematic literature review

C Alonso-Fernández, A Calvo-Morata, M Freire… - Computers & …, 2019 - Elsevier
Data science techniques, nowadays widespread across all fields, can also be applied to the
wealth of information derived from student interactions with serious games. Use of data …

Lessons learned from creating, implementing and evaluating assisted e-learning incorporating adaptivity, recommendations and learning analytics

D Altun, C Krauss, A Streicher, C Mueller… - … Conference on Human …, 2022 - Springer
Applications of adaptive e-learning, recommender systems and learning analytics are
typically presented individually, however, their combination poses several challenging …

Eye-tracking for user attention evaluation in adaptive serious games

A Streicher, S Leidig, W Roller - … Enhanced Learning, EC-TEL 2018, Leeds …, 2018 - Springer
Abstract The Ideal Path Score (IPS) developed in this work is able to improve adaptivity of
serious games by more accurately estimating performance and need for help based on …

Dynamic cognitive modeling for adaptive serious games

A Streicher, J Busch, W Roller - International Conference on Human …, 2021 - Springer
Cognitive modeling can be a viable tool to assess the cognitive state of the users and to
determine their current learning needs. For instance, adaptive educational systems must …

A general framework and control theoretic approach for adaptive interactive learning environments

A Streicher, R Schönbein, SW Pickl - Dynamics of Disasters: Impact, Risk …, 2021 - Springer
From a system's theoretical point of view, adaptive learning systems (ALS) for education and
training contain in their core–in a simplified form–closed feedback control loops in which the …

[PDF][PDF] Cognitive User Modeling for Adaptivity in Serious Games

A Streicher, K Bauer - Intelligent Human Systems Integration …, 2024 - publica.fraunhofer.de
Accurate user models that capture information such as needs and knowledge levels are a
central part of adaptive e-learning systems, which is all the more important in a post …

E-Learning and Digital Game-Based Learning for Universities

N Djafarova, L Zefi, A Dimitriadou - World Scientific Book Chapters, 2022 - ideas.repec.org
The following sections are included: IntroductioneLearning Opportunities and
ChallengesPotential of DGBL in Addressing eLearning ChallengesWhat it Takes to Design …

[PDF][PDF] Characterization and Analysis with xAPI based graphs for adaptive interactive learning environments

A Streicher, SW Pickl - WMSCI, Orlando, FL, USA, 2020 - publica.fraunhofer.de
In e-learning, insights from the analysis of usage tracking data can help improve teaching
and learning, eg, with learning analytics to identify strengths and weaknesses of learners or …

[PDF][PDF] ADAPTIVE LEARNING GAMES USING EYE-TRACKING AND AI

A Streicher, S Leidig - websites.fraunhofer.de
Adaptive Serious Games Page 1 © Fraunhofer IOSB 1 ADAPTIVE LEARNING GAMES USING
EYE-TRACKING AND AI Alexander Streicher, Sebastian Leidig LEARNTEC, Karlsruhe, 29 …