20 years of research on virtual reality and augmented reality in tourism context: A text-mining approach

SMC Loureiro, J Guerreiro, F Ali - Tourism management, 2020 - Elsevier
Virtual reality (VR) and Augmented Reality (AR) have undergone technical evolutions over
the last few decades including improvements in immersion and the feeling of telepresence …

Video game–induced tourism: a new frontier for destination marketers

LE Dubois, C Gibbs - Tourism Review, 2018 - emerald.com
Video game–induced tourism: a new frontier for destination marketers | Emerald Insight Books
and journals Case studies Expert Briefings Open Access Publish with us Advanced search …

Gamified mobile experiences: smart technologies for tourism destinations

A Garcia, MT Linaza, A Gutierrez, E Garcia - Tourism Review, 2019 - emerald.com
Purpose The purpose of this paper is twofold: to present gamified mobile experiences as
valid tools for DMOs to enrich the experience of tourists, and to present the benefits provided …

Decentralized recommender system for ambient intelligence of tourism destinations serious game using known and unknown rating approach

YM Arif, DD Putra, D Wardani, SMS Nugroho… - Heliyon, 2023 - cell.com
Tourism destinations serious game (TDSG) requires the ability to respond to players through
recommendations for selecting appropriate tourist destinations for them as potential tourists …

Conceptualising tourist experiences with new attractions: the case of escape rooms

T Kolar - International Journal of Contemporary Hospitality …, 2017 - emerald.com
Conceptualising tourist experiences with new attractions: the case of escape rooms | Emerald
Insight Books and journals Case studies Expert Briefings Open Access Publish with us Advanced …

Video game experiential marketing in tourism: Designing for experiences

M Rainoldi, A Van den Winckel, J Yu… - … Technologies in Tourism …, 2022 - Springer
While film and television have a long tradition in tourism marketing, the potential of video
games is overlooked. This study unlocks a novel era of marketing by investigating the …

[PDF][PDF] Gamification in tourism: Analysis of brazil quest game

C Corrêaa, C Kitanoa - Proceedings of ENTER, 2015 - researchgate.net
Abstract Several Destination Marketing Organisations, such as the Brazilian Tourist Board,
have established mobile marketing strategies to attract audiences and following trends …

Immersive media-based tourism emerging challenge of VR addiction among generation Z

S Saneinia, R Zhou, A Gholizadeh, F Asmi - Frontiers in Public Health, 2022 - frontiersin.org
The virtual reality (VR) applications in entertainment and tourism industry have become
growingly intense among generation Z. Interestingly, some pilot research on tourism studied …

A blockchain-based multiplayer transaction for tourism serious game

YM Arif, RP Pradana, H Nurhayati… - 2020 International …, 2020 - ieeexplore.ieee.org
A tourism serious game requires a transaction system to handle the transaction process's
visualization between players. In this paper, we propose a serious game with a blockchain …

Transmedia storytelling for exposing natural capital and promoting ecotourism

M Dionisio, V Nisi, N Nunes, P Bala - … , ICIDS 2016, Los Angeles, CA, USA …, 2016 - Springer
Humanity benefits from natural ecosystems in a multitude of ways; collectively, these are
known as ecosystem services. Our project investigates how storytelling, coupled with mobile …