In this paper, we reflect on the applicability of the concept of trajectories to soma design. Soma design is a first-person design method which considers users' subjective somatic or …
Visits to cultural heritage sites are generally social in nature, yet resources to support these sociable experiences are often individualized, catering to the solitary visitor. Digital …
Despite years of HCI research on digital technology in museums, it is still unclear how different interactions impact on visitors'. A comparative evaluation of smart replicas, phone …
K Rector, K Salmon, D Thornton, N Joshi… - Proceedings of the ACM …, 2017 - dl.acm.org
Engagement in the arts1 is an important component of participation in cultural activities, but remains a largely unaddressed challenge for people with sensory disabilities. Visual arts are …
We reflect on two museum visiting experiences that adopted the strategy of interpersonalization in which one visitor creates an experience for another. In the Gift app …
Many of our everyday social interactions involve mobile devices. Yet, these tend to only provide good support for distributed social interactions. Although much HCI and CSCW …
This article presents an empirical study investigating audience participation in an interactive theater performance. During the performance, audience members were enticed to act upon …
Museums are interested in designing emotional visitor experiences to complement traditional interpretations. HCI is interested in the relationship between Affective Computing …
K Ryding, V Tsaknaki, SMH Jørgensen… - Proceedings of the 2023 …, 2023 - dl.acm.org
In this paper we present LYDSPOR; a site-specific sound experience, created in Elsinore, Denmark, consisting of two physical installations and an app-based soundwalk, which …