Serious games in future skills development: A systematic review of the design approaches

SC Gurbuz, M Celik - Computer Applications in Engineering …, 2022 - Wiley Online Library
Serious games offer a magnificent potential for developing future skills along with the 21st‐
century learning ecosystem. A close nexus between the design and effectiveness of serious …

The role of gamified e-quizzes on student learning and engagement: An interactive gamification solution for a formative assessment system

Z Zainuddin, M Shujahat, H Haruna, SKW Chu - Computers & education, 2020 - Elsevier
This study investigated the differences in learners' performance and perceived engagement
between three intervention groups in a Science class, using two types of pedagogical …

[PDF][PDF] Approaches for serious game design: A systematic literature review.

D Ávila-Pesántez, LA Rivera… - Computers in education …, 2017 - researchgate.net
In this review, the authors analyzed the main features of the design of serious games that
promote learning in an academic setting. The purpose of this study is to establish the …

Practical methodology for the design of educational serious games

FGM Silva - Information, 2019 - mdpi.com
Educational serious games are primarily intended to teach about or train on a subject.
However, a serious game must also be catchy for the player to want to play it multiple times …

iPlus a user-centered methodology for serious games design

M Carrión-Toro, M Santorum, P Acosta-Vargas… - Applied Sciences, 2020 - mdpi.com
Standard video games are applications whose development process often follows a
traditional software methodology. Serious Games (SGs) are a tool with an immensely …

Proposal of a conceptual model for serious games design: A case study in children with learning disabilities

D Avila-Pesantez, R Delgadillo, LA Rivera - IEEE Access, 2019 - ieeexplore.ieee.org
Serious Games (SG) have a particular ability to motivate and engage in the therapeutic and
learning process. There are multiple approaches based on methodologies, frameworks, and …

[HTML][HTML] Stimulating children's engagement with an educational serious videogame using Lean UX co-design

MC Ramos-Vega, VM Palma-Morales… - Entertainment …, 2021 - Elsevier
The motivation to stimulate children's learning engagement could be found in the fact that
learning is not always motivational in itself. This is particularly true when learning is …

[HTML][HTML] Aprendizaje basado en juegos formativos: caso Universidad en Colombia

O Alonso Vélez, SM Palacio López… - Revista electrónica de …, 2019 - scielo.org.mx
Las nuevas generaciones requieren un modelo de aprendizaje más dinámico, por lo que
las Instituciones de Educación Superior han comenzado a articular sus herramientas …

A novel UML-based methodology for modeling adventure-based educational games

RP De Lope, N Medina-Medina, M Urbieta… - Entertainment …, 2021 - Elsevier
In the last years, serious games have been successfully exploited in different areas.
However, in spite of the powerful tool that this kind of video games has proved to be in the …

A hazard identification digital simulation game developed based on the extended authentic learning framework

S Safiena, YM Goh - Journal of Engineering Education, 2022 - Wiley Online Library
Background Previous research has shown that the inability to identify hazards is the leading
cause of workplace accidents and fatalities. The lack of competency in hazard identification …