Tangram-Splatting: Optimizing 3D Gaussian Splatting Through Tangram-inspired Shape Priors

Y Wang, N Zhong, M Chen, L Wang… - Proceedings of the 32nd …, 2024 - dl.acm.org
With the growth of VR and AR industry, 3D reconstruction has become a more and more
important topic in multimedia. Although 3D Gaussian Splatting achieves state-of-the-art in …

RFID-based tangible and touch tabletop for dual reality in crisis management context

W Merrad, A Héloir, C Kolski, A Krüger - Journal on Multimodal User …, 2022 - Springer
Robots are becoming more and more present in many domains of our daily lives. Their
usage encompasses industry, home automation, space exploration, and military operations …

Where We Stand and Where to Go: Building Bridges Between Real and Virtual Worlds for Collaboration

JP Castillo, S Assadian… - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
Cross reality has redefined how individuals interact in the virtual and physical realms,
offering a comprehensive paradigm for communication and collaboration. A rigorous …

Remote lab in virtual world for remote control of industrial processes

J Fayolle, C Gravier, N Yankelovich… - 2011 IEEE International …, 2011 - ieeexplore.ieee.org
This paper addresses ways users can remotely control industrial hardware devices over the
Internet. We employ a J2EE based Remote Lab platform to describe the interface of the …

Reformulating clancey's generic tasks for bridging both sides of dual reality

W Merrad, A Heloir, C Kolski - Proceedings of the 29th Conference on l' …, 2017 - dl.acm.org
In many domains, the realization of an abstract model implies to cross the valley separating
an abstract conceptualization and its actual completion in the physical world. In this paper …

The comparison of performance, efficiency, and task solution strategies in real, virtual and dual reality environments

F Raber, A Krüger, G Kahl - … Interaction–INTERACT 2015: 15th IFIP TC 13 …, 2015 - Springer
Using virtual models of a real environment to improve performance and design effective and
efficient user interfaces has always been a matter of choice to provide control of complex …

Interoperability in virtual world

LR Tibola, LMR Tarouco - … Congreso Argentino de Ciencias de la …, 2013 - sedici.unlp.edu.ar
Recently we have seen a growing use of virtual worlds (VW) in many areas like marketing, e-
commerce, games, social interaction and education. The virtual worlds offer many resources …

[PDF][PDF] Exploring the potential of virtual worlds for decentralized command and control

W Scacchi, C Brown, K Nies - 17th Int. Command and Control …, 2012 - dair.nps.edu
This report describes results from a research study investigating how virtual world (VW)
concepts, techniques, and tools can be employed to create an online environment that …

RDF annotation of second life objects: knowledge representation meets social virtual reality

C Bernava, G Fiumara, D Maggiorini, A Provetti… - Computational and …, 2014 - Springer
We have designed and implemented an application running inside Second Life that
supports user annotation of graphical objects and graphical visualization of concept …

Design of remote 3d virtual laboratory for education on control system experimentation

Y Liang, GP Liu - IFAC Proceedings Volumes, 2013 - Elsevier
This work develops a novel educational 3D remote laboratory which allows large scale
users to learn math modeling, and put their own algorithms into practice by controlling plenty …