This research presents a comprehensive investigation into the intersection of game engines and filmmaking, specifically the rapidly developing technologies around creating in-camera …
I Szentandrasi, M Dubska, M Zachariáš… - IEEE computer …, 2016 - ieeexplore.ieee.org
Today's film and advertisement production heavily uses computer graphics combined with living actors by chroma keying. The matchmoving process typically takes a considerable …
Fiduciary markers form the base for camera pose estimation for many Augmented Reality applications, when a fast and robust solution is required. In this thesis an efficient marker …
Tato práce se věnuje konceptu rozšířené reality nad obrazem ze stacionární kamery a jejím cílem je nabídnout prototyp interaktivního editoru, díky kterému je možné ve scéně vytvářet …
In my research I have attempted to utilise the benefits of Augmented Reality to alleviate problems that can occur if people with different experience levels try to play a board game …