How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online

FS Nicholls, M Cook - arXiv preprint arXiv:2405.10208, 2024 - arxiv.org
Massively multiplayer online (MMO) games boomed in the late 1990s to 2000s. In parallel,
ethnographic studies of these communities emerged, generally involving participant …

Permalife of the Archive: Archaeogaming as Queergaming

F Smith Nicholls - Proceedings of the 19th International Conference on …, 2024 - dl.acm.org
Archaeogaming and queer games studies have both grown as paradigms in the last
decade. The former broadly refers to the archaeological study of games, while the latter …

How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online

F Smith Nicholls, M Cook - … of the 19th International Conference on the …, 2024 - dl.acm.org
Massively multiplayer online (MMO) games boomed in the late 1990s to 2000s. In parallel,
ethnographic studies of these communities emerged, generally involving participant …

Permalife Of The Archive: Archaeogaming As Queergaming

FS Nicholls - arXiv preprint arXiv:2405.05411, 2024 - arxiv.org
Archaeogaming and queer games studies have both grown as paradigms in the last
decade. The former broadly refers to the archaeological study of games, while the later …