This study introduces the ludic ethics approach for understanding the moral deliberations of players of online multiplayer games. Informed by a constructivist paradigm that places …
This study investigates whether there exist personality differences between consumers of videogames and non-consumers of videogames. This is explored through the HEXACO …
X Cao, M Watanabe, K Ono - Applied Sciences, 2021 - mdpi.com
Mobile games are developing rapidly as an important part of the national economy. Gameplay is an important attribute, and a game's icon sometimes determines the user's …
LR Kayumova, LN Gainullina… - Eurasia Journal of …, 2021 - ejmste.com
The speed with which interactive platforms are being modernized is increasing every year. The number of their users and consequently, the demand in such platforms are also rising …
Games allow players significant freedom to express themselves and behave as they see fit. As a consequence, in some games more than others, we may encounter hostile behavior …
Previous research has focused on how the personality of miniature wargame players differ compared to players of other games and how personality is linked to motivations for …
CY Chen, XQ Zhunag - Entertainment Computing, 2023 - Elsevier
Nonhuman anthropomorphic characters have found wide use in various entertainment media, particularly animations, comic books, and games, and the designs of these …
L Wang, PB Lowry, XR Luo, H Li - 2022 - vtechworks.lib.vt.edu
Companies in platform-based business markets have widely embraced freemium business models where profit primarily depends on a minority of paying customers. However, the key …
YU Chandra, RH Lucas, RY Maruo… - 2021 3rd International …, 2021 - ieeexplore.ieee.org
People have many hobbies that can be done. One of the hobbies you can do is play. Playing here is not just playing physically, but now with the advancement of technology, playing …