Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices

F Brudy, C Holz, R Rädle, CJ Wu, S Houben… - Proceedings of the …, 2019 - dl.acm.org
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …

Interactive public displays and wheelchair users: between direct, personal and indirect, assisted interaction

RD Vatavu, OC Ungurean, LB Bilius - Proceedings of the 35th annual …, 2022 - dl.acm.org
We examine accessible interactions for wheelchair users and public displays with three
studies. In a first study, we conduct a Systematic Literature Review, from which we report …

Designar: Immersive 3d-modeling combining augmented reality with interactive displays

P Reipschläger, R Dachselt - Proceedings of the 2019 ACM international …, 2019 - dl.acm.org
We present DesignAR, an augmented design workstation for creating 3D models. Our
approach seamlessly integrates an interactive surface displaying 2D views with head …

Panelrama: enabling easy specification of cross-device web applications

J Yang, D Wigdor - Proceedings of the SIGCHI Conference on Human …, 2014 - dl.acm.org
We present Panelrama, a web-based framework for the construction of applications using
distributed user interfaces (DUIs). Our implementation provides developers with low …

Adam: Adapting multi-user interfaces for collaborative environments in real-time

S Park, C Gebhardt, R Rädle, AM Feit… - Proceedings of the …, 2018 - dl.acm.org
Developing cross-device multi-user interfaces (UIs) is a challenging problem. There are
numerous ways in which content and interactivity can be distributed. However, good …

Educational games based on distributed and tangible user interfaces to stimulate cognitive abilities in children with ADHD

E De la Guía, MD Lozano… - British Journal of …, 2015 - Wiley Online Library
Children with attention deficit hyperactivity disorder (ADHD) experience behavioural and
learning problems at home and at school, as well as a lack of self‐control in their lives. We …

[PDF][PDF] A cross-platform usability measurement model

K Majrashi, M Hamilton - Lecture Notes on Software Engineering, 2015 - academia.edu
Ubiquitous technologies are changing our lives. We are becoming more connected and able
to conduct our computing tasks anywhere at anytime from any device. Vertical interaction …

Weave: Scripting cross-device wearable interaction

PY Chi, Y Li - Proceedings of the 33rd annual ACM conference on …, 2015 - dl.acm.org
We present Weave, a framework for developers to create cross-device wearable interaction
by scripting. Weave provides a set of high-level APIs, based on JavaScript, for developers to …

Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows

Y Yuan, N Riche, N Marquardt, MJ Nicholas… - Proceedings of the …, 2022 - dl.acm.org
To better ground technical (systems) investigation and interaction design of cross-device
experiences, we contribute an in-depth survey of existing multi-device practices, including …

Munin: A peer-to-peer middleware for ubiquitous analytics and visualization spaces

SK Badam, E Fisher, N Elmqvist - IEEE Transactions on …, 2014 - ieeexplore.ieee.org
We present Munin, a software framework for building ubiquitous analytics environments
consisting of multiple input and output surfaces, such as tabletop displays, wall-mounted …