Gestonhmd: Enabling gesture-based interaction on low-cost vr head-mounted display

T Chen, L Xu, X Xu, K Zhu - IEEE Transactions on Visualization …, 2021 - ieeexplore.ieee.org
Low-cost virtual-reality (VR) head-mounted displays (HMDs) with the integration of
smartphones have brought the immersive VR to the masses, and increased the ubiquity of …

Hand gesture recognition based on active ultrasonic sensing of smartphone: a survey

Z Wang, Y Hou, K Jiang, W Dou, C Zhang… - IEEE …, 2019 - ieeexplore.ieee.org
With the rapid development of Internet of Things, hand gesture recognition has drawn wide
attention in the field of ubiquitous computing because it provides us with simple and natural …

[PDF][PDF] Asymmetric Bimanual Interaction for Mobile Virtual Reality.

H Bai, A Nassani, B Ens, M Billinghurst - ICAT-EGVE, 2017 - diglib.eg.org
In this paper, we explore asymmetric bimanual interaction with mobile Virtual Reality (VR).
We have developed a novel two handed interface for mobile VR which uses a 6 degree of …

Vr welding kit: Accuracy comparison between smartphone vr and standalone vr using rmse

MIM Isham, HNH Haron… - 2021 IEEE …, 2021 - ieeexplore.ieee.org
Currently, smartphone Virtual Reality (VR) has simple input methods and not able to track
hand positions effectively. This limits the user's interaction in VR. This paper presents the …

Exploring hands-free alternatives for teleportation in VR

W Spurgeon - 2018 - search.proquest.com
Abstract In recent years, Virtual Reality (VR) technology has reached a point where it is
powerful enough to be immersive, yet cheap enough to be commercially available. Both …

Virtual Task Environments Factors Explored in 3D Selection Studies

MR Bashar, AU Batmaz - Proceedings of the 50th Graphics Interface …, 2024 - dl.acm.org
In recent years, there has been a race among researchers, developers, engineers, and
designers to come up with new interaction techniques for enhancing the performance and …

Universal Usability of Virtual Reality

M Al Zayer - 2019 - search.proquest.com
Virtual Reality (VR) is envisioned to be a mainstream medium that would change how we
work, connect, and play. For this vision to be realized, however, VR must be equally …

[PDF][PDF] Multiple Markers Tracking Technique as Tracked Handheld Controller for Smartphone Virtual Reality Welding Application

MIBINMAT ISHAM - 2022 - eprints.utm.my
ABSTRACT Smartphone Virtual Reality (VR) is the cheapest VR technology that can be
used to simulate a similar or completely different real-world experience. The smartphone VR …

[PDF][PDF] Natural Interaction in Smartphone Virtual Reality Experiences

LM de Sousa - 2023 - repositorio-aberto.up.pt
Virtual Reality (VR) has been evolving over the last few years, but most of the hardware still
remains inaccessible to the common person. Smartphone VR, a type of VR where very …

2D Selection in Virtual Reality with Head Mounted Displays

A Ramcharitar - 2018 - repository.library.carleton.ca
We present an evaluation of a new selection technique for virtual reality (VR) systems
presented on head-mounted displays. The technique, dubbed EZCursorVR, presents a 2D …