This study presents a systematic review of the literature on the use of augmented reality technology to support science, technology, engineering and mathematics (STEM) learning. It …
W Holmes - Encyclopedia of education and information …, 2020 - Springer
The effects of technology acceptance and innovation diffusion behaviors on information and communications technology-enabled teaching/learning systems (ITLS) adoption attract …
M Fidan, M Tuncel - Computers & Education, 2019 - Elsevier
This study investigates the effects of Problem Based Learning (PBL) assisted with Augmented Reality (AR) on learning achievement and attitude towards physics subjects as …
Augmented Reality (AR) is gaining popularity in educational processes due to its recognized efficacy for teaching and learning. Many studies have identified the trends, advantages …
The expansion of the use of electronic games has led to a surge in the rates of gaming addiction among adolescents. Electronic games addiction (EGA) presents, of course …
This study aims to examine students' experience of augmented reality learning applications (AR. LRP). Uses and gratifications theory was proposed as a theoretical foundation of the …
Augmented Reality (AR) has been used successfully in several industries; one of these is education. A systematic understanding of how AR contributes to education still lacks studies …
Y Chen - Journal of Educational Computing Research, 2019 - journals.sagepub.com
Motivation and math anxiety are crucial in performance and satisfaction, and augmented reality (AR) may be a useful tool in enhancing these factors because it provides users with …
This study aimed to identify the trends in the studies conducted on Educational Augmented Reality (AR). 105 articles found in ERIC, EBSCOhost and ScienceDirect databases were …