Localization performance in a binaural real-time auralization system extended to research hearing aids

F Pausch, J Fels - Trends in Hearing, 2020 - journals.sagepub.com
Auralization systems for auditory research should ideally be validated by perceptual
experiments, as well as objective measures. This study employed perceptual tests to …

Effect of emulated head-tracking for reducing localization errors in virtual audio simulation

G Wersényi - IEEE Transactions on Audio, Speech, and …, 2009 - ieeexplore.ieee.org
Virtual audio simulation uses head-related transfer function (HRTF) synthesis and
headphone playback to create a sound field similar to real-life environments. Localization …

[PDF][PDF] Localization in a HRTF-based Minimum-Audible-Angle Listening test for GUIB applications

G Wersényi - Техническая акустика, 2007 - ejta.org
Listening tests were carried out for investigating the localization judgments of 40 untrained
subjects through equalized headphones and with HRTF (Head-Related Transfer Function) …

Sound localization performance comparison of different hrtf-individualization methods

P Paukner, M Rothbucher, K Diepold - 2014 - mediatum.ub.tum.de
The bottleneck for an immersive binaural sound synthesis is the acquirement of individual
Head-Related Transfer Functions (HRTF). Manifold HRTF approaches to circumvent the …

Computation of head-related transfer functions using graphics processing units and a pereptual validation of the computed hrtfs against measured HRTFs

Z Fan, T Arce, C Lu, K Zhang, TW Wu… - Audio Engineering Society …, 2019 - aes.org
Fast generation of personalized head-related transfer functions is essential for rendering
spatial audio. In this paper, we propose to generate head-related transfer functions using a …

The effect of head-related transfer function measurement methodology on localization performance in spatial audio interfaces

JA MacDonald, PK Tran - Human factors, 2008 - journals.sagepub.com
Objective: Four head-related transfer function (HRTF) data sets were compared to determine
the effect of HRTF measurement methodology on the localization of spatialized auditory …

Lateral Listener Movement on the Horizontal Plane (Part 2): Sensing Motion through Binaural Simulation in a Reverberant Environment

M Boerum, B Martin, R King, G Massenburg - Audio Engineering Society …, 2016 - aes.org
In a multi-part study, first-person horizontal movement between two virtual sound source
locations in an auditory virtual environment (AVE) was investigated by evaluating the …

[PDF][PDF] Simulation of small head-movements on a virtual audio display using headphone playback and HRTF synthesis

G Wersenyi - 2007 - Citeseer
Correct determination of sound source location often fails during headphone playback in
virtual simulation. Among other cues, small movements of the head are considered to be …

A probabilistic method for analysis of sound localization performance

Y Park, S Hwang, Y Park - Applied acoustics, 2009 - Elsevier
We propose a novel probabilistic method for quantitative analysis of the sound localization
performance. The analysis is based on the two kinds of probability distributions estimated …

Exploring art as a means for communication and connection: From technology-enhanced art experiences to the Paradox of Sad Art

T Venkatesan - 2021 - ora.ox.ac.uk
Art is a powerful form of communication between artists and audiences. In this thesis, I will
explore two questions that emerge from the literature on art as a means of communication …