The relationship of playing computer games with aggression and academic achievement: a study on Kerman students

H Tirgar, F Balali Meybodi, M Hassani - Health and Development …, 2015 - jhad.kmu.ac.ir
Background: The rapid growth of computer games, has taken a major part of teenagers
leisure time. The improper and overuse of these games, can be considered as physical …

Relationship between Duration of Gaming with Anxiety and Depression

Z Fazeli, S Mazdarani… - Journal of Mazandaran …, 2018 - jmums.mazums.ac.ir
Background and purpose: Continuous use of computer games can cause anxiety and
depression in adolescents. The aim of this study was to investigate the relationship between …

The relationship between playing computer games and aggression in guidance school students of Kermanshah (2012)

NR Gilan, S Reshadat, SR Ghasemi - Journal of Kermanshah …, 2013 - brieflands.com
: Background: Nowadays computer games are one of the main entertainments for children
and adolescents. There are different results about positive and negative impacts of these …

Culture-building and Promoting National Productions by managing the Computer Games

E Khodabandeh, AG Garavand - Journal of Management …, 2020 - journals.researchub.org
Nowadays, computer games are considered as current significant media which, on the side
of the Internet and television, play a vital role in transmitting the concepts and values. Thus …

Teachers' experiences of the underlying factors of violence in schools, a phenomenology study

B Yarigholi, M Herfati Sobhani… - The Journal of New …, 2018 - jontoe.alzahra.ac.ir
This research aims to conceptualize teachers' experiences of the effective factors underlying
violence in schools because nowadays, aside from students, teachers are also struggling …

[PDF][PDF] Corona evaluation on

Y Golami, A Mirzaei, SF Hashemi, N Shafie - 2022 - journals.iau.ir
Today, computer games have become one of the most demanded goods in the world, to the
extent that it has surpassed the cinema industry in terms of income and is evolving and …

Culture-building and Promoting National Productions in the Scope of Computer Games

E Khodabandeh, AG Garavand - Journal of Social …, 2020 - journals.researchub.org
Nowadays, computer games are considered as current significant media which, on the side
of the Internet and television, play a vital role in transmitting the concepts and values. Thus …

رابطه مدت زمان بازی های رایانه ای با اضطراب و افسردگی

سیده زهرا فاضلی, شهزاد مزدارانی… - … University of Medical …, 2018‎ - search.ebscohost.com
Background and purpose: Continuous use of computer games can cause anxiety and
depression in adolescents. The aim of this study was to investigate the relationship between …

ارتباط بازی‌های رایانه‌ای با بهره هوشی، هوش هیجانی و هوش اجتماعی

ماردپور, محمودی, آرمین, خرامین, شیرعلی, پاپی - ارمغان دانش, 2017‎ - armaghanj.yums.ac.ir
زمینه و هدف: با توجه به رواج بازی‌های رایانه‌ای در بین کودکان و نوجوانان مطالعاتی در زمینه ارتباط
این بازی‌ها و اثرات آنها در این گروه سنی صورت گرفته است. پژوهش حاضر با هدف بررسی ارتباط …

[PDF][PDF] On the comparison of group playing and computer games and their effects on students

M Jamalahdin, M Zahra, A Pourkarim - World Scientific News, 2017 - bibliotekanauki.pl
Attention to children and adolescents and their helath status will guarantee the future of
health of the society. Games as spirit of childhood and the thing distinguishing children from …