Learning experiences of game-based educational intervention in nursing students: A systematic mixed-studies review

Y Xu, Y Lau, LJ Cheng, ST Lau - Nurse Education Today, 2021 - Elsevier
Background To meet the evolving needs of today's nursing students and the demand for
21st century skills in modern healthcare, game-based learning has received increasing …

[HTML][HTML] Examining the impact of virtual reality on clinical decision making–An integrative review

C Jans, F Bogossian, P Andersen, T Levett-Jones - Nurse Education Today, 2023 - Elsevier
Background Clinical decision making is an essential cognitive skill in nursing. It is a process
undertaken daily by nurses as they make judgements about patient care and manage …

[HTML][HTML] Usability evaluation of the preoperative ISBAR (identification, situation, background, assessment, and recommendation) desktop virtual reality application …

EM Andreasen, R Høigaard, H Berg… - JMIR Human …, 2022 - humanfactors.jmir.org
Background: Systematic communication, such as the ISBAR (identification, situation,
background, assessment, recommendation) approach, comprises a generic, transferable …

[HTML][HTML] Design and evaluation of using head-mounted virtual reality for learning clinical procedures: mixed methods study

ST Lau, RCJ Siah, K Dzakirin Bin Rusli… - JMIR Serious …, 2023 - games.jmir.org
Background The capacity of health care professionals to perform clinical procedures safely
and competently is crucial as it will directly impact patients' outcomes. Given the ability of …

[HTML][HTML] Virtual reality in health care: bibliometric analysis

CM Pawassar, V Tiberius - JMIR Serious Games, 2021 - games.jmir.org
Background Research into the application of virtual reality technology in the health care
sector has rapidly increased, resulting in a large body of research that is difficult to keep up …

Curricular integration of virtual reality in nursing education

KM Brown, SM Swoboda, GE Gilbert… - Journal of Nursing …, 2023 - journals.healio.com
Aim: The purpose of this article was to evaluate the ability of an interactive virtual reality (VR)
platform guided by standards of best practice to provide an effective immersive learning …

[HTML][HTML] Digital Educational Tools for Undergraduate Nursing Education: A Review of Serious Games, Gamified Applications and Non-Gamified Virtual Reality …

VE Chatzea, I Logothetis, M Kalogiannakis, M Rovithis… - Information, 2024 - mdpi.com
Educational technology has advanced tremendously in recent years, with several major
developments becoming available in healthcare professionals' education, including nursing …

Digital Transformation in Nursing Education: A Systematic Review on Computer-Aided Nursing Education Pedagogies, Recent Advancements and Outlook on the …

NK Dicheva, IU Rehman, A Anwar, MM Nasralla… - IEEE …, 2023 - ieeexplore.ieee.org
The COVID-19 pandemic has transformed nursing education worldwide. Due to the globally
applied restrictions of interpersonal interactions, many educational institutions transitioned …

Nursing faculty perceptions of a virtual reality catheter insertion game: a multisite international study

KR Breitkreuz, S Kardong-Edgren, GE Gilbert… - Clinical Simulation in …, 2021 - Elsevier
Faculty and nursing professionals participated in a usability study of a second-generation
Virtual Reality Sterile Urinary Catheter Insertion Game (VR SUCIG). Background: Faculty are …

Understanding and predicting customers' intentions to use smartphone-based online games: A deep-learning-based dual-stage modelling analysis

MS Rahman, S Bag, FH Zinnia, NP Rana… - Computers in Human …, 2024 - Elsevier
Building upon flow theory, the present research empirically investigates the impact of
customers' attitudes on their intention to use smartphone-based online gaming. It also …