J O'Rourke - Handbook of discrete and computational geometry, 2017 - taylorfrancis.com
Handbook of DISCRETE AND COMPUTATIONAL GEOMETRY Page 1 i “K25063” — 2017/9/15 — 18:58 — page 875 — i i i 33 VISIBILITY Joseph O’Rourke INTRODUCTION In a …
We obtain a polynomial time approximation scheme for the terrain guarding problem improving upon several recent constant factor approximations. Our algorithm is a local …
We show that vertex guarding a monotone polygon is NP-hard and construct a constant factor approximation algorithm for interior guarding monotone polygons. Using this algorithm …
We survey the complexity class $\exists\mathbb {R} $, which captures the complexity of deciding the existential theory of the reals. The class $\exists\mathbb {R} $ has roots in two …
In the NP-hard continuous 1.5 D Terrain Guarding Problem (TGP) we are given an $ x $- monotone chain of line segments in $\mathbb {R}^ 2$(the terrain $ T $) and ask for the …
The local search framework for obtaining PTASs for NP-hard geometric optimization problems was introduced, independently, by Chan and Har-Peled [6] and Mustafa and Ray …
É Bonnet, T Miltzow - ACM Transactions on Algorithms (TALG), 2020 - dl.acm.org
Given a simple polygon P on n vertices, two points x, y in P are said to be visible to each other if the line segment between x and y is contained in P. The Point Guard Art Gallery …
Given a 1.5-dimensional terrain T, also known as an x-monotone polygonal chain, the Terrain Guarding problem seeks a set of points of minimum size on T that guards all of the …
É Bonnet, T Miltzow - arXiv preprint arXiv:1603.08116, 2016 - arxiv.org
Given a simple polygon $\mathcal {P} $ on $ n $ vertices, two points $ x, y $ in $\mathcal {P} $ are said to be visible to each other if the line segment between $ x $ and $ y $ is contained …