Applying conversation analysis methods to online talk: A literature review

T Paulus, A Warren, JN Lester - Discourse, context & media, 2016 - Elsevier
While researchers have used conversation analysis (CA) methods to understand online talk
since the 1990s, to date there has been no systematic review of these studies to better …

Video in qualitative research

C Heath, P Luff, J Hindmarsh - 2009 - torrossa.com
Video provides unprecedented opportunities for research in the social sciences. It offers new
and highly distinctive ways of collecting data and building records of human culture and …

Increasing accountability through user-interface design artifacts

A Vance, PB Lowry, D Eggett - MIS quarterly, 2015 - JSTOR
Access-policy violations are a growing problem with substantial costs for organizations.
Although training programs and sanctions have been suggested as a means of reducing …

[图书][B] Designing resilience: Preparing for extreme events

LK Comfort, A Boin, CC Demchak - 2010 - books.google.com
In the wake of severe climatic events and terrorist acts, and the emergence of dangerous
technologies, communities, nations, and global organizations have diligently sought to …

Body and mind: a study of avatar personalization in three virtual worlds

N Ducheneaut, MH Wen, N Yee, G Wadley - Proceedings of the SIGCHI …, 2009 - dl.acm.org
An increasingly large number of users connect to virtual worlds on a regular basis to conduct
activities ranging from gaming to business meetings. In all these worlds, users project …

[图书][B] Conversational UX design: A practitioner's guide to the natural conversation framework

RJ Moore, R Arar - 2019 - books.google.com
With recent advances in natural language understanding techniques and far-field
microphone arrays, natural language interfaces, such as voice assistants and chatbots, are …

Exploring user experiences as predictors of MMORPG addiction

SH Hsu, MH Wen, MC Wu - Computers & education, 2009 - Elsevier
The overuse of Massively Multiplayer Online Role Playing Games (MMORPGs) is becoming
a significant problem worldwide, especially among college students. Similar to Internet …

Conversation analysis in computer-assisted language learning

M González-Lloret - calico journal, 2015 - JSTOR
Abstract The use of Conversation Analysis (CA) in the study of technology-mediated
interactions is a recent methodological addition to qualitative research in the field of …

New approaches to qualitative research

M Savin-Baden, CH Major - New York, 2010 - api.taylorfrancis.com
Although we live in different countries, Maggi in the United Kingdom and Claire in the United
States, we have written together for nearly a decade now. We began our association when …

[PDF][PDF] In-game, in-room, in-world: Reconnecting video game play to the rest of kids' lives

R Stevens, T Satwicz, L McCarthy - The ecology of games: Connecting …, 2008 - core.ac.uk
One of the burning questions that people ask about video games, including most parents
we've told about our study of young people playing video games in their homes, is whether …