Research on Educational Games in Learning in Indonesia: A Systematic Review of the Literatures

A Usman, AP Utomo, F Amilia, D Dzarna… - Jurnal Penelitian …, 2024 - jppipa.unram.ac.id
Research on educational games in learning contexts and advances in science and
technology are becoming increasingly important. This research aims to analyze the use of …

[PDF][PDF] Developing gamification to improve mobile learning in web design course during the COVID-19 pandemic

S Nuanmeesri - International Journal of Information and Education …, 2021 - ijiet.org
Thailand is currently facing a widespread third wave of COVID-19 outbreaks in the second
quarter of 2021. The government has encouraged social distancing compliance to work from …

Design of geometry e-module for junior high school students based on gamification using the ADDIE model

A Asmianto, S Wahyuningsih, A Azizah… - AIP Conference …, 2024 - pubs.aip.org
Geometry is one of the substantials that is considered difficult at the junior high level.
Students' difficulties in learning geometry are influenced by several things, one of which is a …

Atomic structure teaching module with PhET simulation to increase student motivation and learning outcomes

A Sa'diyah, A Lutfi - Hydrogen: Jurnal Kependidikan Kimia, 2023 - e-journal.undikma.ac.id
This study aims to obtain the feasibility of teaching modules with PhET simulations to
increase student motivation and learning outcomes in atomic structure content as a learning …

The Use of E-Comics Based on A Realistic Mathematical Approach to Improve Critical and Creative Thinking Skills of Elementary School Students

S Yulaichah, N Mariana… - … : International Journal of …, 2024 - journal.ia-education.com
Objective: In the 21st century, critical and creative thinking skills must be nurtured and grown
from elementary school. The way to improve this ability can be done by utilizing Mathematics …

[PDF][PDF] Augmented Reality Visualization through Multirepresentations Approach in Chemistry Based on Qur'anic to Improve Cognitive Learning Outcomes

MR Ramadhan, MIN Fahmi, SM Hasanah - JTP-Jurnal Teknologi …, 2022 - core.ac.uk
The present study delves into the development of chemistry learning media through
augmented reality visualization based on qur'anic learning, and examining to what extent is …

Analysis of the Use of Learning Media on the Learning Interest of Learning Science Students and Environmental Themes

V Febrina, D Setiawan - Jurnal Penelitian Pendidikan IPA, 2024 - jppipa.unram.ac.id
Learning media is an important element in the educational process that affects the
effectiveness of information delivery and student understanding. This study aims to analyze …

Using Smart Phones as Educational Technology to Promote Effective Learning

A Manzoor - Handbook of Research on Current Trends in …, 2023 - igi-global.com
Today, smartphones have become a very popular learning tool. More specifically, educators
have been using smartphones to enhance their teaching and students' learning. Using …

Improving the understanding of high school students in biology based on qur'anic through augmented reality visualization

MR Ramadhan, MIN Fahmi… - AIP Conference …, 2024 - pubs.aip.org
The current reality showed that the innovation of biology based on Qur'anic learning media
used in schools was still in the form of printed books without a touch of technology. The …

[PDF][PDF] Scratch-Based Interactive Games to Increase Interest in Learning Mathematics for the Second Grade Elementary School Students

I Sarifah, AS Nugroho, A Marini, G Yarmi… - Jurnal Pendidikan dan …, 2023 - academia.edu
Technology has developed rapidly and supports various aspects of life, including education.
Many schools, especially in developed countries, often use technology in the learning …