Evolution of an efficient search algorithm for the mate-in-N problem in chess

A Hauptman, M Sipper - European Conference on Genetic Programming, 2007 - Springer
We propose an approach for developing efficient search algorithms through genetic
programming. Focusing on the game of chess we evolve entire game-tree search algorithms …

[图书][B] Evolved to Win

M Sipper - 2011 - books.google.com
The application of computational intelligence techniques within the vast domain of games
has been increasing at a breathtaking speed. Over the past several years my research …

Gentlemen, stop your engines!

GMC Haworth - ICGA Journal, 2007 - journals.sagepub.com
For fifty years, computer chess has pursued an original goal of Artificial Intelligence, to
produce a chess-engine to compete at the highest level. The goal has arguably been …

Analysis of Chess Grand Masters

E Ermiş, NA Erilli - European Journal of Physical Education and Sport …, 2017 - oapub.org
In chess, in order to determine the status of chess players and their ranks in classification,
World Chess Federation awards players with titles-provided that they fulfill certain criteria …

Computation and information theory of chess games

CK Hwang, JR Gilbert, TR Huang, CA Tsai… - Authorea …, 2023 - techrxiv.org
We provide two methodologies in the area of computation theory to solve optimal strategies
for games such as Watermelon chess and Go. From experimental results, we find relevance …

Sparse but Strategic: Quantitative Insights into Chess Middlegame Complexity

J Ong, M Bilalić, N Vaci - 2024 - researchsquare.com
Introduction: Quantifying signals in large, sparse datasets is challenging, as noise and
redundant features often obscure informative patterns. Chess middlegames, with their …

[PDF][PDF] On forward pruning in game-tree search

LIMYEW JIN - 2007 - Citeseer
ON FORWARD PRUNING IN GAME-TREE SEARCH LIM YEW JIN Page 1 ON FORWARD
PRUNING IN GAME-TREE SEARCH LIM YEW JIN (B.Math., University of Waterloo) A THESIS …

6-man chess solved

GMC Haworth - ICGA Journal, 2005 - centaur.reading.ac.uk
6-man chess solved Page 1 6-man chess solved Article Accepted Version Haworth, GM (2005)
6-man chess solved. ICGA Journal, 28 (3). p. 153. ISSN 1389-6911 Available at https://centaur.reading.ac.uk/4522 …

Data assurance in opaque computations

J Hurd, G Haworth - Advances in Computer Games, 2009 - Springer
The chess endgame is increasingly being seen through the lens of, and therefore effectively
defined by, a data 'model'of itself. It is vital that such models are clearly faithful to the reality …

Depth to mate and the 50-move rule

G Huntington, G Haworth - ICGA Journal, 2015 - centaur.reading.ac.uk
The most popular endgame tables (EGTs) documenting 'DTM'Depth to Mate in chess
endgames are those of Eugene Nalimov but these do not recognise the FIDE 50-move rule …