This article provides a comprehensive review of current practices and methodologies within the field of learning analytics, structured around a dedicated closed-loop framework. This …
While game-based learning seems to be an effective instructional approach, the underlying learning and engagement mechanisms of games are still poorly understood. In the current …
Technology has become an integral part of our everyday life, and its use in educational environments keeps growing. Additionally, video games are one of the most popular …
Personalized video games have the potential to provide unique and meaningful experiences for the player. User data taken from biosensors, questionnaires, or in-game …
M Ninaus, S Nebel - Frontiers in Education, 2021 - frontiersin.org
Research has shown that serious games, digital game-based learning, and educational video games can be powerful learning instruments. However, experimental and meta …
Human-Computer Interaction (HCI) and games set a new domain in understanding people's motivations in gaming, behavioral implications of game play, game adaptation to player …
Difficulty in video games is an essential factor for a game to be considered engaging and is directly linked to losing in a game. However, for the user to not feel bored or frustrated, it is …
The need to generate a spider to provoke a desired anxiety response arises in the context of personalized virtual reality exposure therapy (VRET), a treatment approach for …
A Borawska, A Mateja - Advances in Information Systems Development …, 2024 - Springer
In the competitive realm of consumer-driven markets, companies strive to meet rising expectations by creating digital products that not only meet functional needs but also evoke …