A review of research methods in children's technology design

JJ Jensen, MB Skov - Proceedings of the 2005 conference on Interaction …, 2005 - dl.acm.org
Research methods have been objects of discussions for decades and defining research
methods is still a quite considerable challenge. However, it is important to understand …

[图书][B] Usability testing: A practitioner's guide to evaluating the user experience

M Hertzum - 2022 - books.google.com
It is all too common for products, such as consumer appliances, information systems, mobile
apps, and websites, to cause trouble and frustration. For example, products are often difficult …

Interaction design and children

JP Hourcade - … and Trends® in Human–Computer Interaction, 2008 - nowpublishers.com
Children are increasingly using computer technologies as reflected in reports of computer
use in schools in the United States. Given the greater exposure of children to these …

A review of selected methods, techniques and tools in Child–Computer Interaction (CCI) developed/adapted to support children's involvement in technology …

D Tsvyatkova, C Storni - International Journal of Child-Computer Interaction, 2019 - Elsevier
Abstract Child–Computer Interaction (CCI) explores the design of systems that reflect the
nature of children's growth and cognitive development, and the opportunity for children's …

[图书][B] Evaluating children's interactive products: principles and practices for interaction designers

P Markopoulos, JC Read, S MacFarlane, J Hoysniemi - 2008 - books.google.com
Evaluating Children's Interactive Products directly addresses the need to ensure that
interactive products designed for children—whether toys, games, educational products, or …

Children as robot designers

P Alves-Oliveira, P Arriaga, A Paiva… - Proceedings of the 2021 …, 2021 - dl.acm.org
We present the design process of the robot YOLO aimed at stimulating creativity in children.
This robot was developed under a human-centered design approach with participatory …

Human-computer interaction for kids

A Bruckman, A Bandlow - The human-computer interaction …, 2003 - api.taylorfrancis.com
As people develop from infants to adults, their physical and cognitive abilities increase over
time (Kail 1991; Miller and Vernon 1997; Thomas 1980). The Swiss psychologist Jean …

Conceptualizing learning from the everyday activities of digital kids

S Hsi - International Journal of Science Education, 2007 - Taylor & Francis
This paper illustrates the intensified engagement that youth are having with digital
technologies and introduces a framework for examining digital fluency—the competencies …

[HTML][HTML] The child's perspective as a guiding principle: Young children as co-designers in the design of an interactive application meant to facilitate participation in …

A Stålberg, A Sandberg, M Söderbäck… - Journal of biomedical …, 2016 - Elsevier
During the last decade, interactive technology has entered mainstream society. Its many
users also include children, even the youngest ones, who use the technology in different …

Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios

M Van Mechelen, A Laenen, B Zaman… - International Journal of …, 2019 - Elsevier
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its
theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …