Revisión sistemática sobre la evaluación de propuestas de gamificación en siete disciplinas educativas

JM Prieto Andreu - Teoría de la Educación: Revista Interuniversitaria …, 2022 - torrossa.com
La evaluación de los procesos de gamificación en educación, pueden plantear una
alternativa a las estrategias de evaluación tradicionales del aula. Esta revisión sistemática …

Chatbots and flipped learning: enhancing student engagement and learning outcomes through personalised support and collaboration

FXR Baskara - IJORER: International Journal of Recent …, 2023 - journal.ia-education.com
Objective: This paper explored the relationship between chatbots and flipped learning in an
educational setting. It also identifies the benefits and drawbacks of using chatbots in a …

A 'KAHOOT!'approach: the effectiveness of game-based learning for an advanced placement biology class

SM Jones, P Katyal, X Xie, MP Nicolas… - Simulation & …, 2019 - journals.sagepub.com
Background. Keeping high school students engaged and motivated to learn complex
scientific concepts can be difficult and challenging; this is especially true if the task feels …

The impact of audience response platform Mentimeter on the student and staff learning experience

E Mayhew, M Davies, A Millmore… - Research in …, 2020 - centaur.reading.ac.uk
Research suggests that active and discussion driven dialogic approaches to teaching are
more effective than passive learning methods. One way to encourage more participatory …

Analysis and design of the web game on descriptive statistics through the ADDIE model, data science and machine learning

RA Salas-Rueda, ÉP Salas-Rueda… - International Journal of …, 2020 - ijemst.org
This mixed research aims to analysis and design the Web Game On Descriptive Statistics
(WGODS) through the ADDIE model, data science and machine learning. The sample …

[PDF][PDF] Using wordwall to improve students' engagement in esl classroom

N Mazelin, M Maniam, SSB Jeyaraja… - … Journal of Asian …, 2022 - researchgate.net
Contribution/Originality: This study looks forward to assist ESL teachers to improve students'
engagement by using Wordwall. Teachers who had doubts of using Wordwall in their …

Persepsi siswa terhadap pemanfaatan media kahoot dalam pembelajaran bahasa indonesia

I Perdana, RES Saragi… - Kwangsan …, 2020 - jurnalkwangsan.kemdikbud.go.id
Learning media is one of the key factors affecting the success of the learning process.
Selecting and using appropriate and attractive media will have a positive impact on student …

Analisis persepsi mahasiswa terhadap penggunaan Kahoot sebagai media evaluasi pembelajaran pada mata kuliah teori ekonomi moneter

Y Firdiansyah, HP Pamungkas - … (Jurnal Ekonomi Dan …, 2021 - repository.uin-malang.ac.id
Penelitian ini bertujuan untuk menganalisis persepsi mahasiswa mengenai aplikasi Kahoot
sebagai media evaluasi pembelajaran. Pendekatan penelitian ini ialah penelitian kuantitatif …

Students' perceptions of Kahoot!: An exploratory mixed-method study in EFL undergraduate classrooms in the UAE

A Alawadhi, EAS Abu-Ayyash - Education and Information Technologies, 2021 - Springer
In recent years, game-based student response systems (GSRS) such as Socrative, Quizlet,
and Kahoot! has become a popular tool to increase motivation, enhance classroom …

A meta-thematic analysis of using technology-mediated gamification tools in the learning process

F Candan, M Başaran - Interactive Learning Environments, 2023 - Taylor & Francis
This research aims to examine the effects of Kahoot, a technology-based gamification tool,
on the learning process. The research design is qualitative and uses meta-thematic analysis …