N Sayadi, S Co, D Gomez-Zara - arXiv preprint arXiv:2412.20266, 2024 - arxiv.org
As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a promising technology that can bridge the gap between traditional face-to-face and online …
SA Arboleda, C Kunert, J Hartbrich… - … Virtual Reality and …, 2024 - ieeexplore.ieee.org
The appearance of virtual humans (avatars and agents) has been widely explored in immersive environments. However, virtual humans' movements and associated sounds in …
F Immohr, G Rendle, C Kehling… - … on Quality of …, 2024 - ieeexplore.ieee.org
Virtual Reality (VR) enables users to meet, converse, and collaborate in shared virtual environments. For such communication systems, many system factors can affect user …
S Xu, X Jin, H Qu, Y Yan - arXiv preprint arXiv:2501.15711, 2025 - arxiv.org
By overlaying time-synced user comments on videos, Danmu creates a co-watching experience for online viewers. However, its visual-centric design poses significant …
S Lee, I Viola, A Singla, P Cesar - Proceedings of the 2024 ACM …, 2024 - dl.acm.org
Extended Reality (XR) has emerged as a transformative and immersive technology with versatile applications in content creation and consumption. As XR gains popularity …
Augmented Reality (AR) and Virtual Reality (VR) are essential tools for researchers and practitioners, serving purposes from training to entertainment: many of these applications …
Hybridge is an experimental system for exploring the design of remote inclusion for hybrid meetings. In-room users see remote participants on individual displays positioned around a …