Game localization

M O'hagan, C Mangiron - 2013 - torrossa.com
The objective of this book is to introduce the specialized translation sub-domain known as
“game localization”(Chandler 2005) within the more established domain of localization. In …

Research in game localisation: An overview

C Mangiron - The Journal of Internationalization and Localization, 2017 - jbe-platform.com
Game localisation is an emerging field in Translation Studies that initially began attracting
attention in the late 1990s, when the first studies analysing this new translation phenomenon …

Game on! Burning issues in game localisation

C Mangiron - Journal of Audiovisual Translation, 2018 - jatjournal.org
Game localisation is a type of audiovisual translation that has gradually been gathering
scholarly attention since the mid-2000s, mainly due to the increasing and ubiquitous …

[图书][B] The translation of realia and irrealia in game localization: Culture-specificity between realism and fictionality

S Pettini - 2021 - taylorfrancis.com
This book explores the impact of a video game's degree of realism or fictionality on its
linguistic dimensions, investigating the challenges and strategies for translating realia and …

The localisation of Japanese video games: Striking the right balance

C Mangiron - The Journal of Internationalization and Localization, 2012 - jbe-platform.com
Over the course of the last three decades the entertainment software industry has become a
multibillion dollar industry and a worldwide phenomenon. The United States and Japan …

A Snapshot into the Possibility of Video Game Machine Translation

D Hansen, PY Houlmont - arXiv preprint arXiv:2209.08827, 2022 - arxiv.org
We present in this article what we believe to be one of the first attempts at video game
machine translation. Our study shows that models trained only with limited in-domain data …

Profiles, Perceptions, and Experiences of Video Game Translators

AA Zoraqi, M Kafi - Games and Culture, 2024 - journals.sagepub.com
The nuances involved in game localization call for an expert workforce, well-versed in
dealing with the challenges involved. Yet, the prospect of game localization is still a blue …

Gamer-generated language and the localisation of massively multiplayer online role-playing games

SA Strong - 2018 - discovery.ucl.ac.uk
Video game localisation has received increased academic attention over the past few years.
Despite the call for user-oriented research, few researchers have chosen to focus on issues …

Transcreation in marketing: A corpus-based study of persuasion in optional shifts from English to Chinese

NK Mavis Ho - Perspectives, 2021 - Taylor & Francis
This study proposes that creation in transcreation involves optional shifts, shifts made to
achieve intended effects in translation. Drawing on Martin and White's Appraisal framework …

Arabic Localization of Video Games “Tomb Raider(2013)”: A Start or A Failure

AA Mahasneh, MT Abu Kishek - Lebende Sprachen, 2018 - degruyter.com
Video games have been a new and attractive type of entertainment in the Arab world ever
since the emergence of computers, and they are still of interest to young Arabs today. Video …