The use of computer based games for education can improve the learning process. The design of computer based games and the way the users might interact with them is an …
Previous literature has discussed the use of cooperative and experiential learning as a means of augmenting the student involvement in the learning process. Teamwork has been …
[ES] En el presente estudio se analizan los resultados de implantar el aprendizaje cooperativo en un grupo de estudiantes que cursan la asignatura Dirección de Producción …
Educational games display great potential as an active form of knowledge transfer. This research field is young, but some patterns in educational game development can be …
New technologies are providing us with different alternatives to transfer knowledge on a daily basis. Educative games, as a form of active knowledge transfer, show great potential …
The main topic of this paper is the problem of developing user interfaces for educational games. Focus of educational games is usually on the knowledge while it should be evenly …
In this paper we will focus on the problem of using learning objects (LO) in educational games. The purpose of this paper is to propose a model that will attempt to establish the …
Use of educational games during teaching process does not represent a new topic. However question “How to address the knowledge in educational games?” is still open. The …