Digital games have evolved into a medium that moves beyond basic toys for distraction and pleasure towards platforms capable of and effective at instigating more serious, emotional …
Background The coronavirus disease-2019 (COVID-19) pandemic has profoundly impacted aspects of human life globally. Playing videogames has been encouraged by several …
Objective The self-isolation measures employed during the COVID-19 pandemic made it dificult for basic needs to be met, thus increasing emotional distress. It has been suggested …
In online gaming, pop-up ads are effective advertising strategies with a high conversion rate. Businesses are actively using pop-up ads in online games for advertising. However …
Abstract Using Uses and Gratifications theory as a guide, the proposed framework explores how mobile games are utilized to escape reality and cope with stress in developing a …
Video games have become an everyday part of the lives of thousands of users. While playing video games is relatively common, enjoying video games through live streaming …
Introduction Problematic gaming (PG) is a public health issue among adolescents worldwide. Although several studies have documented that peer influences constitute a …
Online video games contain a variety of features that facilitate or encourage social interaction among game players. We explored the meaning of the experience of online …
J Razum, A Huić - Behaviour & information technology, 2024 - Taylor & Francis
It is assumed that many adolescent gamers who play intensively are highly engaged rather than problematic gamers and that they mostly do not experience negative consequences …