A systematic review and analysis of intelligence-based pathfinding algorithms in the field of video games

SR Lawande, G Jasmine, J Anbarasi, LI Izhar - Applied Sciences, 2022 - mdpi.com
This paper provides a performance comparison of different pathfinding Algorithms used in
video games. The Algorithms have been classified into three categories: informed …

Pathfinding algorithms in game development

A Rafiq, TAA Kadir, SN Ihsan - IOP Conference Series: Materials …, 2020 - iopscience.iop.org
This review paper provides an overview of a pathfinding algorithm for game development
which focuses on the algorithms and their contribution to game development. The algorithms …

[PDF][PDF] Comparative analysis of pathfinding algorithms a*, dijkstra, and bfs on maze runner game

SH Permana, KY Bintoro, B Arifitama… - … (International J. Inf …, 2018 - academia.edu
Maze Runner game is a game that requires pathfinding algorithm to get to the destination
with the shortest path. This algorithm is used in an NPC that will move from start node to …

[PDF][PDF] A review on informed search algorithms for video games pathfinding

AY Kapi, MS Sunar, MN Zamri - International Journal, 2020 - researchgate.net
Pathfinding is a broadly applied algorithm that involved the discovery of routes between two
positions by avoiding obstacles at the same time. Recently, a significant number of …

Grid Graph Reduction for Efficient Shortest Pathfinding

CY Kim, S Sull - IEEE Access, 2023 - ieeexplore.ieee.org
Single-pair shortest pathfinding (SP) algorithms are used to identify the path with the
minimum cost between two vertices in a given graph. However, their time complexity can …

Implementation of Pathfinding Algorithm in Sundanese Land History Educational Game

D Kurniadi, A Mulyani… - 2021 2nd International …, 2021 - ieeexplore.ieee.org
Sunda has a long history recorded in ancient manuscripts containing Carita Parahyangan
written about the kingdom's story in java. Development of technology, made delivery of …

An investigation of AI in games: educational intelligent games vs non-educational games

S Hammedi, F Essalmi, M Jemni… - 2020 International Multi …, 2020 - ieeexplore.ieee.org
Attracting and motivating the player is considered as one of the major reasons of the
success of games. In fact, games are the form of art which is characterized by attractiveness …

Dynamic Pathfinding for Non-Player Character Follower on Game

P Harsadi, S Asmiatun, AN Putri - Jurnal Teknik …, 2021 - medikom.iocspublisher.org
Artificial Intellegences in video game are important things that can challenge game player.
One of them is creating character or NPC Follower (Non-player character Follower) inside …

Realistic path development in a virtual environment for detection and rehabilitation treatments of Alzheimer's disease patients

D Bigagli - 2022 - webthesis.biblio.polito.it
Detection and rehabilitation treatments of neuro-degenerative diseases through virtual
reality are increasingly growing in technology and development in modern times. The …

[HTML][HTML] NPC braking decision for Unity Racing game starter kit using Naïve Bayes

MA Akbar, T Afirianto… - Fountain of …, 2019 - ejournal.unida.gontor.ac.id
AbstractRacing video game genre was still being popular today. One way to develop racing
games quickly is by using a template or kit that is on the game engine. Racing Game Starter …