Impacts of digital technologies on education and factors influencing schools' digital capacity and transformation: A literature review

S Timotheou, O Miliou, Y Dimitriadis… - Education and …, 2023 - Springer
Digital technologies have brought changes to the nature and scope of education and led
education systems worldwide to adopt strategies and policies for ICT integration. The latter …

Augmented reality and gamification in education: A systematic literature review of research, applications, and empirical studies

G Lampropoulos, E Keramopoulos, K Diamantaras… - applied sciences, 2022 - mdpi.com
This study scrutinizes the existing literature regarding the use of augmented reality and
gamification in education to establish its theoretical basis. A systematic literature review …

[HTML][HTML] Ten years of augmented reality in education: A meta-analysis of (quasi-) experimental studies to investigate the impact

HY Chang, T Binali, JC Liang, GL Chiou… - Computers & …, 2022 - Elsevier
Augmented reality (AR) continues to show its impact in education. While systematic review
and meta-analysis studies have synthesized the evidence of this impact, most of them did …

[HTML][HTML] Diverse approaches to learning with immersive Virtual Reality identified from a systematic review

M Won, DAK Ungu, H Matovu, DF Treagust… - Computers & …, 2023 - Elsevier
To investigate how learning in immersive Virtual Reality was designed in contemporary
educational studies, this systematic literature review identified nine design features and …

[HTML][HTML] Media comparison studies dominate comparative research on augmented reality in education

J Buchner, M Kerres - Computers & Education, 2023 - Elsevier
Research on the use of augmented reality (AR) in education has received a lot of attention in
recent years. Based on many systematic reviews and meta-analyses, it has been concluded …

An overview of twenty-five years of augmented reality in education

J Garzón - Multimodal Technologies and Interaction, 2021 - mdpi.com
Augmented reality (AR) enables an interactive experience with the real world where real-
world objects are enhanced with computer-generated perceptual information. Twenty-five …

[HTML][HTML] Design and assessment of a project-based learning in a laboratory for integrating knowledge and improving engineering design skills

T Gomez-del Rio, J Rodríguez - Education for Chemical Engineers, 2022 - Elsevier
Mechanical Design is a subject usually included in Chemical Engineering Degrees. In this
work, we present the application of a project-based learning to the lab in two different …

Augmented Reality in Education: An Overview of Twenty-Five Years of Research.

C Avila-Garzon, J Bacca-Acosta, J Duarte… - Contemporary …, 2021 - ERIC
Research on augmented reality (AR) in education is gaining momentum worldwide. This
field has been actively growing over the past decades in terms of the research and …

Augmented reality technology in language learning: A meta‐analysis

Y Cai, Z Pan, M Liu - Journal of Computer Assisted Learning, 2022 - Wiley Online Library
Background As a recently emerging innovative technology, augmented reality (AR) has
become a popular tool for language learning. However, to date, very few meta‐analytical …

[HTML][HTML] A critical outlook at augmented reality and its adoption in education

CB De Lima, S Walton, T Owen - Computers and Education Open, 2022 - Elsevier
Despite a significant volume of empirical research suggesting that augmented reality has a
positive impact on student learning outcomes, it has not been widely adopted within …