Interactive and Incentivized Online Experiments: Noncooperation in Give-Some and Take-Some Dilemmas

M Wyszynski - Experimental Philosophy for Beginners: A Gentle …, 2024 - Springer
Using a particular example of a research problem in experimental philosophy, this chapter
illustrates one way to design, conduct, and analyze interactive experiments in behavioral …

Give what is required and take only what you need! The effect of framing on rule-breaking in social dilemmas

M Wyszynski, AM Bauer - Judgment and Decision Making, 2023 - cambridge.org
To investigate the impact of framing on rule-breaking in social dilemmas, we incorporated a
rule in a 1-shot resource game with 2 framing treatments: in one frame, we offered a give …

[PDF][PDF] Give What You Can, Take What You Need–The Effect of Framing on Rule-Breaking Behavior in Social Dilemmas

M Wyszynski, AM Bauer - 2022 - researchgate.net
To investigate the impact of framing on rule-breaking behavior in social dilemmas, we
incorporated a rule in a one-shot resource game with two framing-treatments: One frame …

[PDF][PDF] DFG Research Group 2104

NB Justice - 2017 - academia.edu
Die Menschheit ist bedingt durch Bedürfnisse. Sind diese nicht befriedigt, so erweist sie sich
ungeduldig; sind sie befriedigt, so erscheint sie gleichgültig. Der eigentliche Mensch bewegt …