History of logo

C Solomon, B Harvey, K Kahn, H Lieberman… - Proceedings of the …, 2020 - dl.acm.org
Logo is more than a programming language. It is a learning environment where children
explore mathematical ideas and create projects of their own design. Logo, the first computer …

Female students in computer science education: Understanding stereotypes, negative impacts, and positive motivation

B Spieler, L Oates-Indruchovà… - Journal of Women and …, 2020 - dl.begellhouse.com
Although female students engage in coding courses, only a small percentage of them plan
to pursue computer science (CS) as a major when choosing a career path. Gender …

Design, code, stitch, wear, and show it! mobile visual pattern design in school contexts

B Spieler, V Krnjic, W Slany, K Horneck… - 2020 IEEE Frontiers …, 2020 - ieeexplore.ieee.org
Much attention in learning about programming has focused on designing video games and
supporting pupils to build playable artefacts. Gender differences in playing behaviour and …

[PDF][PDF] Designing, Coding and Embroidering: A Workflow for Gender-Sensitive and Interdisciplinary Teaching

B Spieler, S Gursch, V Krnjic, K Horneck… - International Journal of …, 2024 - learntechlib.org
Research suggests that girls' initial interest in computer science tends to decline during their
teenage years, a trend that is not observed among boys. This paper addresses this gender …

Creative, Engaging, and Playful Making-Activities with Smartphones and Embroidery Machines

B Spieler, V Krnjic - FabLearn Europe/MakeEd 2021-An International …, 2021 - dl.acm.org
Smartphones have become the predominant way many students interact online, and mobile
apps offer an ideal way to engage this audience. The Catrobat apps are used in this area …

Introducing agile product owners in a floss project

M Müller, C Schindler, W Slany - Open Source Systems: 15th IFIP WG 2.13 …, 2019 - Springer
Abstract Sponsored Open Source Software projects, driven by various actors, have to
balance the needs of volunteer contributors and business objectives. This work presents …

Review unto others as you would have others review unto you

K Edström, L Benson, J Mitchell… - 2020 IEEE Frontiers …, 2020 - ieeexplore.ieee.org
This workshop invites discussion about peer review of journal manuscripts in the field of
engineering education. The aim is to generate advice for reviewers on how to make effective …

[PDF][PDF] Design, complexity, and coding: A framework to evaluate games

B Spieler, F Kemeny - Proceedings of the 14th International …, 2020 - bernadette-spieler.com
Game development-based learning and creative coding activities are seen as an
opportunity for young people to acquire programming skills and overall, Computational …

[PDF][PDF] The Science Behind the Art of Engaging: Support in Games and Coding

B Spieler - European Conference on Games Based Learning, 2021 - researchgate.net
Although there is growing awareness of the importance of teaching programming in schools,
the roadblocks of stereotypes, biases, and social/cultural prejudices often shape the …

Mobile pictogramming

K Ito - Proceedings of the 13th International Conference on …, 2019 - Springer
We have been developing a new programming learning environment called
“Pictogramming”. Pictogramming is coined from two words,“pictogram” and “programming” …