Benefits and challenges of using gamification across distance learning platforms at higher education: A systematic review of research studies published during the …

FKJ Alzahrani, WS Alhalafawy - Journal of Positive School …, 2022 - mail.journalppw.com
There has been a noticeable interest in the use of digital game stimuli at higher education
over the last couple of years. As a result of the transition to e-learning platforms caused by …

Sustaining enhancement of learning outcomes across digital platforms during the COVID-19 pandemic: a systematic review

FM Alshammary, WS Alhalafawy - Journal of Positive School …, 2022 - mail.journalppw.com
The spread of COVID-19 has led to the closure of all educational institutions and a complete
shift to distance learning using digital platforms, which succeeded in playing a major role in …

How has gamification within digital platforms affected self-regulated learning skills during the COVID-19 pandemic? Mixed-methods research

W Alhalafawy, MT Zaki - International Journal of Emerging …, 2022 - learntechlib.org
Gamification systems on digital platforms are among the essential systems that can motivate
learners towards achieving educational gains and goals. Self-regulated learning skills …

A proposed model for employing digital platforms in developing the motivation for achievement among students of higher education during emergencies

NSA Alanzi, WS Alhalafawy - Journal of Positive School …, 2022 - journalppw.com
The emerging new context of learning during the emergency imposed by the COVID-19
pandemic has prompted the necessity to consider how digital platforms can be used to …

Gamified platforms: the impact of digital incentives on engagement in learning during Covide-19 pandemic

FKJ Alzahrani, FM Alshammary… - … : Science and Education …, 2022 - logos-verlag.de
Gamified platforms have a great role in motivating students to proceed with enthusiasm in
learning events and activities. The COVID-19 pandemic has generated some tensions and …

Ten Years of Gamification-Based Learning: A Bibliometric Analysis and Systematic Review.

FS Al-Hafdi, WS Alhalafawy - International Journal of …, 2024 - search.ebscohost.com
Gamification-based learning is a recent trend that has received increasing attention in the
last few years due to digital development. Gamification has emerged as a vital aspect of the …

Investigation the requirements for implementing digital platforms during emergencies from the point of view of faculty members: qualitative research

NSA Alanzi, WS Alhalafawy - Journal of Positive School …, 2022 - journalppw.com
Covid-19 pandemic is the largest emergency that educational institutions faced in modern
history and led to radical changes in the educational structure. Digital platforms are the basic …

Improving awareness of foreign domestic workers during the COVID-19 pandemic using infographics: An experience during the crisis

RY Saleem, MZT Zaki… - Journal of …, 2024 - systems.enpress-publisher.com
The COVID-19 epidemic is a significant humanitarian crisis witnessed in contemporary
times, necessitating the exploration of techniques and approaches that might augment the …

[PDF][PDF] Design an Adaptive Mobile Scaffolding System According to Students' Cognitive Style Simplicity vs Complexity for Enhancing Digital Well-Being.

WS Alhalafawy, AH Najmi, MZT Zaki… - International Journal of …, 2021 - researchgate.net
The widespread use of mobile applications in scaffolding students' learning emphasize the
importance of developing these applications in ways to be compatible with students' …

The effect of mobile digital content applications based on gamification in the development of psychological well-being

W Alhalafawy, M Zaki - 2019 - learntechlib.org
The aim of this research is to design a proposed model for Mobile Digital Content
Applications Based on Gamification and measure its effectiveness in the development of …