Various properties of various ultrafilters, various graph width parameters, and various connectivity systems (with survey)

T Fujita - arXiv preprint arXiv:2408.02299, 2024 - arxiv.org
This paper investigates ultrafilters in the context of connectivity systems, defined as pairs
$(X, f) $ where $ X $ is a finite set and $ f $ is a symmetric submodular function. Ultrafilters …

[PDF][PDF] A brief overview of applications of tree-width and other graph width parameters

T Fujita - preprint (researchgate), 2024 - researchgate.net
Graph theory, a fundamental branch of mathematics, centers on the study of networks
composed of vertices (nodes) and edges, examining their paths, structures, and properties …

Robustness among multiwinner voting rules

R Bredereck, P Faliszewski, A Kaczmarczyk… - … on Algorithmic Game …, 2017 - Springer
We investigate how robust are results of committee elections to small changes in the input
preference orders, depending on the voting rules used. We find that for typical rules the …

Tree polymatrix games are ppad-hard

A Deligkas, J Fearnley, R Savani - arXiv preprint arXiv:2002.12119, 2020 - arxiv.org
We prove that it is PPAD-hard to compute a Nash equilibrium in a tree polymatrix game with
twenty actions per player. This is the first PPAD hardness result for a game with a constant …

Fairness concern‐based coordinated vehicle route guidance using an asymmetrical congestion game

L Zhang, M Khalgui, Z Li… - IET Intelligent Transport …, 2022 - Wiley Online Library
In this paper, an asymmetrical congestion game is used to build a fairness concern‐based
coordinated route guidance model for alleviating traffic congestion. Coordinated vehicle …

On the approximation of Nash equilibria in sparse win-lose multi-player games

Z Liu, J Li, X Deng - Proceedings of the AAAI Conference on Artificial …, 2021 - ojs.aaai.org
A polymatrix game is a multi-player game over n players, where each player chooses a pure
strategy from a list of its own pure strategies. The utility of each player is a sum of payoffs it …

An algorithm for finding approximate Nash equilibria in bimatrix games

L Gao - Soft Computing, 2021 - Springer
This paper describes an algorithm for calculating approximately mixed Nash equilibria (NE)
in bimatrix games. The algorithm fuzzifies the strategies with normalized possibility …

Complexity of Efficient Outcomes in Binary-Action Polymatrix Games with Implications for Coordination Problems

A Deligkas, E Eiben, G Gutin, PR Neary… - arXiv preprint arXiv …, 2023 - arxiv.org
We investigate the difficulty of finding economically efficient solutions to coordination
problems on graphs. Our work focuses on two forms of coordination problem: pure …

Tight inapproximability for graphical games

A Deligkas, J Fearnley, A Hollender… - Proceedings of the AAAI …, 2023 - ojs.aaai.org
We provide a complete characterization for the computational complexity of finding
approximate equilibria in two-action graphical games. We consider the two most well …

Computing constrained approximate equilibria in polymatrix games

A Deligkas, J Fearnley, R Savani - International Symposium on …, 2017 - Springer
This paper studies constrained approximate Nash equilibria in polymatrix games. We show
that is NP-hard to decide if a polymatrix game has a constrained approximate equilibrium for …