Accommodation and comfort in head-mounted displays

GA Koulieris, B Bui, MS Banks, G Drettakis - ACM Transactions on …, 2017 - dl.acm.org
Head-mounted displays (HMDs) often cause discomfort and even nausea. Improving
comfort is therefore one of the most significant challenges for the design of such systems. In …

Effects of screen size and visual presentation on visual fatigue based on regional brain wave activity

CC Lee, HS Chiang, MH Hsiao - The journal of supercomputing, 2021 - Springer
Advances in information technologies have resulted in people spending increasing amounts
of time staring at electronic screens. Long-term use of computers, mobile phones, and …

Eye-tracking beyond peripersonal space in virtual reality: validation and best practices

M Lamb, M Brundin, E Perez Luque… - Frontiers in Virtual …, 2022 - frontiersin.org
Recent developments in commercial virtual reality (VR) hardware with embedded eye-
tracking create tremendous opportunities for human subjects researchers. Accessible eye …

Predicting the gaze depth in head-mounted displays using multiple feature regression

M Weier, T Roth, A Hinkenjann… - Proceedings of the 2018 …, 2018 - dl.acm.org
Head-mounted displays (HMDs) with integrated eye trackers have opened up a new realm
for gaze-contingent rendering. The accurate estimation of gaze depth is essential when …

Foveated depth-of-field filtering in head-mounted displays

M Weier, T Roth, A Hinkenjann… - ACM Transactions on …, 2018 - dl.acm.org
In recent years, a variety of methods have been introduced to exploit the decrease in visual
acuity of peripheral vision, known as foveated rendering. As more and more computationally …

Exploring the differences of visual discomfort caused by long-term immersion between virtual environments and physical environments

J Guo, D Weng, H Fang, Z Zhang, J Ping… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
To investigate the effects of visual discomfort caused by long-term immersing in virtual
environments (VEs), we conducted a comparative study to evaluate users' visual discomfort …

Subjective and objective evaluation of visual fatigue caused by continuous and discontinuous use of HMDs

J Guo, D Weng, Z Zhang, Y Liu… - Journal of the Society …, 2019 - Wiley Online Library
During continuous use of displays, a short rest can relax users' eyes and relieve visual
fatigue. As one of the most important devices of virtual reality, head‐mounted displays …

How to build a dichoptic presentation system that includes an eye tracker

CS Qian, JW Brascamp - JoVE (Journal of Visualized Experiments), 2017 - jove.com
The presentation of different stimuli to the two eyes, dichoptic presentation, is essential for
studies involving 3D vision and interocular suppression. There is a growing literature on the …

Digitalization versus immersion: performance and subjective evaluation of 3D perception with emulated accommodation and parallax in digital microsurgery

S Wahl, D Dragneva, K Rifai - Journal of Biomedical Optics, 2019 - spiedigitallibrary.org
In the visually challenging situation of microsurgery with many altered depth cues,
digitalization of surgical systems disrupts two further depth cues, namely focus and parallax …

From the Perspective of Social Design: Research on the Construction of Mass Epidemic Prevention Media System for Elderly Groups

S Lan, J Li, C Zhao - International Conference on Human-Computer …, 2022 - Springer
The first case of the NOVEL CORONAVIRUS disease (COVID-19) patient appeared in China
in December 2019, besides this, it spread widely with a large proportion of elderly among …