This article reviews the (quasi) experimental research of the past decade on the learning effects of computer simulations in science education. The focus is on two questions: how use …
Early in 2005, Phil Harris, Executive Director of the Association of Educational Communications and Technology, approached Mike Spector and asked if he would like to …
SimQuest applications (16), Co-Lab (17), GenScope (18), and Inquiry Island (19). One example from a SimQuest application explores the physics of moments (see the figure on …
This study investigated how students collaborate in a CSCL environment and how this collaboration affects group performance. To answer these questions, the collaborative …
Understanding scientific concepts is a fundamental aim of science education. Conceptual understanding can be fostered through inquiry learning with experiments. However, during …
TJ Kopcha, J McGregor, S Shin, Y Qian, J Choi… - Journal of Formative …, 2017 - Springer
This paper presents an integrative standards-based STEM curriculum that uses robots to develop students' computational thinking. The need for the project is rooted in both the …
This study examined the effect of using a group awareness tool on online collaboration. Furthermore, we examined whether the effect of using a group awareness tool on online …
This study investigated the effects of group member familiarity during computer-supported collaborative learning. Familiarity may have an impact on online collaboration, because it …