Time-sensitive networking in IEEE 802.11 be: On the way to low-latency WiFi 7

T Adame, M Carrascosa-Zamacois, B Bellalta - Sensors, 2021 - mdpi.com
A short time after the official launch of WiFi 6, IEEE 802.11 working groups along with the
WiFi Alliance are already designing its successor in the wireless local area network (WLAN) …

An introduction to online video game qos and qoe influencing factors

F Metzger, S Geißler, A Grigorjew, F Loh… - … Surveys & Tutorials, 2022 - ieeexplore.ieee.org
Online video games and cloud gaming are rapidly growing in pervasiveness. Their resource
demands can put significant stress on the global communication infrastructure. And network …

Are we ready for metaverse? A measurement study of social virtual reality platforms

R Cheng, N Wu, M Varvello, S Chen… - Proceedings of the 22nd …, 2022 - dl.acm.org
Social virtual reality (VR) has the potential to gradually replace traditional online social
media, thanks to recent advances in consumer-grade VR devices and VR technology itself …

A network analysis on cloud gaming: Stadia, geforce now and psnow

A Di Domenico, G Perna, M Trevisan, L Vassio… - Network, 2021 - mdpi.com
Cloud gaming is a class of services that promises to revolutionize the videogame market. It
allows the user to play a videogame with essential equipment while using a remote server …

Digital innovation: An essence for Industry 4.0

M Gupta, SK Jauhar - Thunderbird International Business …, 2023 - Wiley Online Library
The goal of this paper is to explain why digital innovation is so important in business
organizations in order to survive in Industry 4.0. The study helps to understand the new era …

Hairpin: Rethinking packet loss recovery in edge-based interactive video streaming

Z Meng, X Kong, J Chen, B Wang, M Xu… - … USENIX Symposium on …, 2024 - usenix.org
Interactive streaming requires minimizing stuttering events (or deadline misses for video
frames) to ensure seamless interaction between users and applications. However, existing …

Wi-fi multi-link operation: An experimental study of latency and throughput

M Carrascosa-Zamacois, G Geraci… - IEEE/ACM …, 2023 - ieeexplore.ieee.org
In this article, we investigate the real-world capability of the multi-link operation (MLO)
framework—one of the key MAC-layer features included in the IEEE 802.11 be amendment …

Delay analysis of IEEE 802.11 be multi-link operation under finite load

B Bellalta, M Carrascosa… - IEEE Wireless …, 2023 - ieeexplore.ieee.org
Multi-link Operation (MLO), arguably the most disruptive feature introduced in IEEE 802.11
be, will cater for delay-sensitive applications by using multiple radio interfaces concurrently …

Temporal characterization and prediction of vr traffic: A network slicing use case

F Chiariotti, M Drago, P Testolina… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
Over the past few years, the concept of Virtual Reality (VR) has attracted increasing interest
thanks to its extensive industrial and commercial applications. Currently, the 3D models of …

Human-Centered Interaction in Virtual Worlds: A New Era of Generative Artificial Intelligence and Metaverse

Y Wang, L Wang, KL Siau - International Journal of Human …, 2024 - Taylor & Francis
The metaverse has emerged as an exciting new paradigm for human-computer interaction
(HCI) and virtual collaboration. This paper presents a comprehensive review of the …