A survey on participating media rendering techniques

E Cerezo, F Pérez, X Pueyo, FJ Seron, FX Sillion - The Visual Computer, 2005 - Springer
Rendering participating media is important for a number of domains, ranging from
commercial applications (entertainment, virtual reality) to simulation systems (driving, flying …

Radiance caching for efficient global illumination computation

J Krivánek, P Gautron, S Pattanaik… - IEEE Transactions on …, 2005 - ieeexplore.ieee.org
In this paper, we present a ray tracing-based method for accelerated global illumination
computation in scenes with low-frequency glossy BRDFs. The method is based on sparse …

Monte Carlo evaluation of non-linear scattering equations for subsurface reflection

M Pharr, P Hanrahan - Proceedings of the 27th annual conference on …, 2000 - dl.acm.org
We describe a new mathematical framework for solving a wide variety of rendering problems
based on a non-linear integral scattering equation. This framework treats the scattering …

Interactive virtual relighting of real scenes

C Loscos, G Drettakis, L Robert - IEEE Transactions on …, 2000 - ieeexplore.ieee.org
Computer augmented reality (CAR) is a rapidly emerging field which enables users to mix
real and virtual worlds. Our goal is to provide interactive tools to perform common …

A unified hierarchical algorithm for global illumination with scattering volumes and object clusters

FX Sillion - IEEE Transactions on visualization and computer …, 1995 - ieeexplore.ieee.org
The paper presents a new radiosity algorithm that allows the simultaneous computation of
energy exchanges between surface elements, scattering volume distributions, and groups of …

Implicit visibility and antiradiance for interactive global illumination

C Dachsbacher, M Stamminger, G Drettakis… - ACM Transactions on …, 2007 - dl.acm.org
We reformulate the rendering equation to alleviate the need for explicit visibility computation,
thus enabling interactive global illumination on graphics hardware. This is achieved by …

Interactive global illumination in dynamic scenes

P Tole, F Pellacini, B Walter… - ACM Transactions on …, 2002 - dl.acm.org
In this paper, we present a system for interactive computation of global illumination in
dynamic scenes. Our system uses a novel scheme for caching the results of a high quality …

An efficient instantiation algorithm for simulating radiant energy transfer in plant models

C Soler, FX Sillion, F Blaise, P Dereffye - ACM Transactions on Graphics …, 2003 - dl.acm.org
We describe a complete lighting simulation system tailored for the difficult case of vegetation
scenes. Our algorithm is based on hierarchical instantiation for radiosity and precise phase …

[图书][B] Principles of 3D image analysis and synthesis

B Girod, G Greiner, H Niemann - 2013 - books.google.com
Page 1 Principles of 3D Image Analysis and Synthesis Edited by B. Girod G. Greiner H. Niemann
Springer Science+Business Media, LLC Page 2 Principles of 3D Image Analysis and Synthesis …

Clustering for glossy global illumination

PH Christensen, D Lischinski, EJ Stollnitz… - ACM Transactions on …, 1997 - dl.acm.org
We present a new clustering algorithm for global illumination in complex environments. The
new algorithm extends provious work on clustering for radiosity to allow for nondiffuse …