Irradiance caching is a ray tracing-based technique for computing global illumination on diffuse surfaces. Specifically, it addresses the computation of indirect illumination bouncing …
We present a novel approach to improve temporal coherence in Monte Carlo renderings of animation sequences. Unlike other approaches that exploit temporal coherence in a post …
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long‐standing challenge …
M Meyer, J Anderson - ACM Transactions on Graphics (TOG), 2006 - dl.acm.org
Global illumination provides important visual cues to an animation, however its computational expense limits its use in practice. In this paper, we present an easy to …
Figure 1: Our temporal caching method allows the reuse of irradiance and radiance records in multiple frames. When computing the global illumination solution for the current frame (a) …
The render cache and the edge-and-point image (EPI) are techniques that permit high quality rendering at interactive rates of models illuminated with complex ray traced …
The irradiance cache is an acceleration data structure which caches indirect diffuse samples within the framework of a distributed ray-tracing algorithm. Previously calculated values can …
Rendering physically-accurate images of complex scenes without incurring the costly rendering times commonly associated with realistic image synthesis is one of the major …
R Herzog, S Kinuwaki, K Myszkowski… - Computer Graphics …, 2008 - Wiley Online Library
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on‐the‐fly within a client‐server platform …