Differential irradiance caching for fast high-quality light transport between virtual and real worlds

P Kán, H Kaufmann - 2013 IEEE International Symposium on …, 2013 - ieeexplore.ieee.org
Fast and realistic synthesis of real videos with computer generated content has been a
challenging problem in computer graphics. It involves computationally expensive light …

[图书][B] Practical global illumination with irradiance caching

J Krivanek, P Gautron - 2022 - books.google.com
Irradiance caching is a ray tracing-based technique for computing global illumination on
diffuse surfaces. Specifically, it addresses the computation of indirect illumination bouncing …

Temporal gradient-domain path tracing

M Manzi, M Kettunen, F Durand, M Zwicker… - ACM Transactions on …, 2016 - dl.acm.org
We present a novel approach to improve temporal coherence in Monte Carlo renderings of
animation sequences. Unlike other approaches that exploit temporal coherence in a post …

Tensor clustering for rendering many‐light animations

M Hašan, E Velázquez‐Armendáriz… - Computer Graphics …, 2008 - Wiley Online Library
Rendering animations of scenes with deformable objects, camera motion, and complex
illumination, including indirect lighting and arbitrary shading, is a long‐standing challenge …

Statistical acceleration for animated global illumination

M Meyer, J Anderson - ACM Transactions on Graphics (TOG), 2006 - dl.acm.org
Global illumination provides important visual cues to an animation, however its
computational expense limits its use in practice. In this paper, we present an easy to …

Temporal radiance caching

P Gautron, K Bouatouch, S Pattanaik - ACM SIGGRAPH 2006 Sketches, 2006 - dl.acm.org
Figure 1: Our temporal caching method allows the reuse of irradiance and radiance records
in multiple frames. When computing the global illumination solution for the current frame (a) …

[PDF][PDF] Implementing the render cache and the edge-and-point image on graphics hardware

E Velázquez-Armendáriz, E Lee, B Walter, K Bala - 2005 - ecommons.cornell.edu
The render cache and the edge-and-point image (EPI) are techniques that permit high
quality rendering at interactive rates of models illuminated with complex ray traced …

[PDF][PDF] Accelerating the Irradiance Cache through Parallel Component-Based Rendering.

K Debattista, LP Santos, A Chalmers - EGPGV@ EuroVis/EGVE, 2006 - Citeseer
The irradiance cache is an acceleration data structure which caches indirect diffuse samples
within the framework of a distributed ray-tracing algorithm. Previously calculated values can …

[PDF][PDF] Selective rendering for high-fidelity graphics

K Debattista - 2006 - researchgate.net
Rendering physically-accurate images of complex scenes without incurring the costly
rendering times commonly associated with realistic image synthesis is one of the major …

Render2MPEG: A Perception‐based Framework Towards Integrating Rendering and Video Compression

R Herzog, S Kinuwaki, K Myszkowski… - Computer Graphics …, 2008 - Wiley Online Library
Currently 3D animation rendering and video compression are completely independent
processes even if rendered frames are streamed on‐the‐fly within a client‐server platform …