[PDF][PDF] A review of mobile location-based games for learning across physical and virtual spaces.

NM Avouris, N Yiannoutsou - J. Univers. Comput. Sci., 2012 - researchgate.net
In this paper we review mobile location-based games for learning. These games are played
in physical space, but at the same time, they are supported by actions and events in an …

A review of audio guides in the era of smart tourism

SJ Lee - Information Systems Frontiers, 2017 - Springer
The tourism industry is intimately related to the development of technology. Currently,
technology-integrated “smart tourism” provides convenience and interactivity, and offers …

Dublin AR: implementing augmented reality in tourism

DI Han, T Jung, A Gibson - … Technologies in Tourism 2014: Proceedings of …, 2013 - Springer
The use of modern technology is becoming a necessity of many destinations to stay
competitive and attractive to the modern tourist. A new form of technology that is being used …

Instagram at the museum: communicating the museum experience through social photo sharing

A Weilenmann, T Hillman, B Jungselius - Proceedings of the SIGCHI …, 2013 - dl.acm.org
The everyday use of smartphones with high quality built-in cameras has lead to an increase
in museum visitors' use of these devices to document and share their museum experiences …

Guidelines for learning/teaching/tutoring in a mobile environment

C O'Malley, G Vavoula, JP Glew, J Taylor, M Sharples… - 2005 - hal.science
Mobile learning is an emergent paradigm in a state of intense development fuelled by the
confluence of three technological streams, ambient computing power, ambient …

Re-space-ing place: " place" and" space" ten years on

P Dourish - Proceedings of the 2006 20th anniversary conference …, 2006 - dl.acm.org
In the ten years since the distinction between" place" and" space" emerged as a
consideration for CSCW researchers and designers, the concepts have proven useful …

[图书][B] Human-computer interactions in museums

E Hornecker, L Ciolfi - 2022 - books.google.com
Museums have been a domain of study and design intervention for Human-Computer
Interaction (HCI) for several decades. However, while resources providing overviews on the …

Learning from interactive museum installations about interaction design for public settings

E Hornecker, M Stifter - Proceedings of the 18th Australia conference on …, 2006 - dl.acm.org
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of
modern media. We discuss visitors' interaction with installations and corresponding …

“Let them talk!” exploring guided group interaction in digital storytelling experiences

A Katifori, S Perry, M Vayanou, A Antoniou… - Journal on Computing …, 2020 - dl.acm.org
Visits to cultural heritage sites are generally social in nature, yet resources to support these
sociable experiences are often individualized, catering to the solitary visitor. Digital …

EMDialog: Bringing information visualization into the museum

U Hinrichs, H Schmidt… - IEEE transactions on …, 2008 - ieeexplore.ieee.org
Digital information displays are becoming more common in public spaces such as
museums, galleries, and libraries. However, the public nature of these locations requires …