M Yang, J Tao, L Chao, H Li, D Zhang, H Che… - Multimedia Tools and …, 2015 - Springer
It enhances user experience by making the talking avatar be sensitive to user behaviors in human computer interaction (HCI). In this study, we combine user's multi-modal behaviors …
Based on a philosophy of integrating components from multimodal interaction applications with 3D graphical environments, reusing already defined markup language for describing …
We have developed a general purpose use and modular architecture of an embodied conversational agent (ECA). Our agent is able to communicate using verbal and nonverbal …
F Gaisbauer, J Lehwald, P Agethen, J Sues… - VISIGRAPP (1 …, 2019 - scitepress.org
Nowadays, character animation systems are used in different domains ranging from gaming to production industries. The utilized technologies range from physics based simulation …
J Urbain, E Bevacqua, T Dutoit, A Moinet… - Proceedings of the 5th …, 2009 - academia.edu
The AVLaughterCycle project aims at developing an audiovisual laughing machine, capable of recording the laughter of a user and to respond to it with a machine-generated laughter …
M Yang, J Tao, K Mu, Y Li, J Che - Journal on Multimodal User Interfaces, 2012 - Springer
This paper introduces a multimodal framework of generating a 3D human-like talking agent which can communicate with user through speech, lip movement, head motion, facial …
Digital human simulations nowadays play an important role for various domains such as entertainment, health care and production industries. Especially for the automotive industry …