Beyond subcultures: A literature review of gaming communities and sociological analysis

G Pitroso - New Media & Society, 2024 - journals.sagepub.com
This article is a critical review of studies on gaming communities. In particular, it analyses the
use of subcultural, post-subcultural and postmodern subcultural theorists in relation to video …

Exploring children's TikTok cultures in India: Negotiating access, uses, and experiences under restrictive parental mediation

D Sarwatay, J Lee, DBV Kaye - Media International Australia, 2023 - journals.sagepub.com
TikTok is a popular platform allowing users to view and make short videos. The platform's
embeddedness among youth cultures is key to TikTok's commercial success, to attract and …

Hybrid habitats: Remediating leisure, space and youth through Pokémon Go in India

A Deshbandhu, D Roy, S Kushal - Journal of Leisure Research, 2022 - Taylor & Francis
This paper is set within the context of a rapidly urbanizing India with shrinking avenues of
physical play and social engagement. The loss of traditional play spaces has redefined …

Challenges in esports: interview study of professional gamers in India

I Bihari, D Pattanaik - Sport in Society, 2023 - Taylor & Francis
The growth of esports into a worldwide phenomenon is astounding. With more and more
young people trying to make a living as gamers, there has never been a better time to dive …

Role of engagement in online gaming: a study of generation Z customers

SS Jasrotia, MK Kamila, S Chib, HG Mishra - Digital Creativity, 2022 - Taylor & Francis
Online gaming has become a recent leisure time activity in India, especially among the
younger generation. Hence, more and more youngsters, specifically Generation Z are …

Repurposing a WhatsApp group: How a fantasy cricket group transformed into a site of care and support during India's second wave of Covid-19

A Deshbandhu, S Sahni - Mobile Media & Communication, 2023 - journals.sagepub.com
Set in the context of India's second Covid-19 wave (April–June 2021), this article examines
the transformation of a WhatsApp group originally created to study a pool of fantasy sport …

[图书][B] Videogames in the Indian Subcontinent: Development, culture (s) and Representations

S Mukherjee - 2022 - books.google.com
Videogames in the Indian Subcontinent: Development, Culture (s) and Representations
explores the gaming culture of one of the most culturally diverse and populous regions of the …

Anxious postcolonial masculinity in online video games: race, gender and colonialism in Indian digital spaces

D Roy, A Deshbandhu - Gender, Place & Culture, 2022 - Taylor & Francis
This article examines representative games from Zapak. com: India's most-popular gaming
website (highest number of daily visitors) to conceptualize the relationship between …

The Digital Shaping of a City: A Biography of 'Cyberabad'in Three Acts

U Raman, A Deshbandhu - The Palgrave Handbook of Everyday Digital …, 2024 - Springer
The growth of the city of Hyderabad–India's “second electronic city”—over the past three
decades has paralleled the vision and the aspirational policies of a newly liberalised India …

[图书][B] The 21st Century in 100 Games

A Deshbandhu - 2024 - books.google.com
The 21st Century in 100 Games is an interactive public history of the contemporary world. It
creates a ludological retelling of the 21st century through 100 games that were announced …