TikTok is a popular platform allowing users to view and make short videos. The platform's embeddedness among youth cultures is key to TikTok's commercial success, to attract and …
This paper is set within the context of a rapidly urbanizing India with shrinking avenues of physical play and social engagement. The loss of traditional play spaces has redefined …
I Bihari, D Pattanaik - Sport in Society, 2023 - Taylor & Francis
The growth of esports into a worldwide phenomenon is astounding. With more and more young people trying to make a living as gamers, there has never been a better time to dive …
Online gaming has become a recent leisure time activity in India, especially among the younger generation. Hence, more and more youngsters, specifically Generation Z are …
A Deshbandhu, S Sahni - Mobile Media & Communication, 2023 - journals.sagepub.com
Set in the context of India's second Covid-19 wave (April–June 2021), this article examines the transformation of a WhatsApp group originally created to study a pool of fantasy sport …
Videogames in the Indian Subcontinent: Development, Culture (s) and Representations explores the gaming culture of one of the most culturally diverse and populous regions of the …
D Roy, A Deshbandhu - Gender, Place & Culture, 2022 - Taylor & Francis
This article examines representative games from Zapak. com: India's most-popular gaming website (highest number of daily visitors) to conceptualize the relationship between …
U Raman, A Deshbandhu - The Palgrave Handbook of Everyday Digital …, 2024 - Springer
The growth of the city of Hyderabad–India's “second electronic city”—over the past three decades has paralleled the vision and the aspirational policies of a newly liberalised India …
The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced …