This article presents the results of an interview study on how people perceive and play social network games on Facebook. During recent years, social games have become the …
This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The …
The Dynamic Game Character: Definition, Construction, and Challenges in a Character Ecology Page 1 The Dynamic Game Character: Definition, Construction, and Challenges in a Character …
The Routledge International Handbook of Perpetrator Studies charts the growth and development, foundations, key debates, and core concerns of Perpetrator Studies, an …
K Ask, SHB Svendsen, H Karlstrøm - Norsk medietidsskrift, 2016 - idunn.no
Closeted gamer girls: Sexual harassment in online video games This article presents findings from a Norwegian research project on sexual harassment in online gaming. Based …
JT Harviainen, T Lainema, E Saarinen - Transactions of the Digital …, 2014 - todigra.org
This article addresses the question of how games function as learning tools, from the perspective of player-stated problems. It is based on interviews and essays, collected from …
J Pitkänen - Game research methods, 2015 - dl.acm.org
When choosing an appropriate method for a study, the researcher is faced with two simple questions: What is the study trying to find out? How does the study have the best chances of …
Aim. In this article, we develop a method, that we call the gameplay review method, for measuring players' engagement with digital games through players' interactions with video …
EL Hammar - Digital Culture & Society, 2019 - degruyter.com
Following the materialist approaches to contemporary digital memory-making, this article explores how unequal access to memory production in videogames is determined along …