Designing engaging games for education: A systematic literature review on game motivators and design principles

TH Laine, RSN Lindberg - IEEE Transactions on Learning …, 2020 - ieeexplore.ieee.org
Effective educational interventions require sufficient learner engagement, which can be
difficult to achieve if the learner is inadequately motivated. Games have been shown to …

Effectiveness of home-based rehabilitation using active video games on quality of life, cognitive and motor functions in people with Parkinson's disease: a systematic …

M Gallou-Guyot, D Nuic, S Mandigout… - Disability and …, 2022 - Taylor & Francis
Purpose We summarized the effectiveness of home-based active video game interventions
on physical and cognitive functions, as well as quality of life in adults with Parkinson's …

An analysis of VR technology used in immersive simulations with a serious game perspective

A Menin, R Torchelsen, L Nedel - IEEE computer graphics and …, 2018 - ieeexplore.ieee.org
Using virtual environments (VEs) is a safer and cost-effective alternative to executing
dangerous tasks, such as training firefighters and industrial operators. Immersive virtual …

Go-with-the-Flow: Tracking, Analysis and Sonification of Movement and Breathing to Build Confidence in Activity Despite Chronic Pain

A Singh, S Piana, D Pollarolo, G Volpe… - Human–Computer …, 2016 - Taylor & Francis
Chronic (persistent) pain (CP) affects 1 in 10 adults; clinical resources are insufficient, and
anxiety about activity restricts lives. Technological aids monitor activity but lack necessary …

[HTML][HTML] Designing for meaningful social interaction in digital serious games

X Fonseca, G Slingerland, S Lukosch, F Brazier - Entertainment Computing, 2021 - Elsevier
Digital serious games have shown to be effective in promoting citizen engagement and
social interaction. The reasons for their success are, however, unknown. This paper …

Architecting intelligent smart serious games for healthcare applications: a technical perspective

S Ahmad, F Mehmood, F Khan, TK Whangbo - Sensors, 2022 - mdpi.com
The immune system of human beings plays a pivotal role in guarding against different types
of diseases. During the COVID-19 pandemic, people with weak immune systems were more …

A new multi-sensor fusion scheme to improve the accuracy of knee flexion kinematics for functional rehabilitation movements

H Tannous, D Istrate, A Benlarbi-Delai, J Sarrazin… - Sensors, 2016 - mdpi.com
Exergames have been proposed as a potential tool to improve the current practice of
musculoskeletal rehabilitation. Inertial or optical motion capture sensors are commonly used …

Can telerehabilitation games lead to functional improvement of upper extremities in individuals with Parkinson's disease?

I Cikajlo, A Hukić, I Dolinšek, D Zajc… - International Journal …, 2018 - journals.lww.com
Parkinson's disease (PD) is treated by medication, less with deep brain stimulation and
physiotherapy. Different opinions on the clinical meaningfulness of the physiotherapy or …

[HTML][HTML] Gamified physical rehabilitation for older adults with musculoskeletal issues: pilot noninferiority randomized clinical trial

M Randriambelonoro, CP Franck… - JMIR Rehabilitation …, 2023 - rehab.jmir.org
Background: Resource-rich countries are facing the challenge of aging societies, a high risk
of dependence, and a high cost of care. Researchers attempted to address these issues by …

Towards an intelligent assistive system based on augmented reality and serious games

F Ghorbani, MF Taghavi, M Delrobaei - Entertainment Computing, 2022 - Elsevier
Age-related cognitive impairment is generally characterized by gradual memory loss and
decision-making difficulties. The aim of this study is to investigate multi-level support and …