[HTML][HTML] Social gaming: A systematic review

D Gonçalves, P Pais, K Gerling, T Guerreiro… - Computers in human …, 2023 - Elsevier
Digital games often constitute a shared activity where people can spend time together,
communicate and socialize. Several commercial titles place social interaction at the center …

Benefits and factors influencing the design of intergenerational digital games: A systematic literature review

T De la Hera, E Loos, M Simons, J Blom - Societies, 2017 - mdpi.com
The main purpose of this paper is to review the benefits and factors to be taken into
consideration for the design of intergenerational digital games. We conducted a systematic …

Gaming as family time: Digital game co-play in modern parent-child relationships

G Musick, G Freeman, NJ McNeese - … of the ACM on Human-Computer …, 2021 - dl.acm.org
The role of digital gaming on parenthood and parent-child relationships is a common
research interest in HCI and CHI PLAY. Yet, how technology co-use, such as co-playing …

Being (grand) players: review of digital games and their potential to enhance intergenerational interactions

L Costa, A Veloso - Journal of Intergenerational Relationships, 2016 - Taylor & Francis
Recently, there has been growing interest in the way in which digital games can affect
intergenerational interactions. Although the existing body of knowledge on intergenerational …

Joint media engagement in families playing animal crossing: new horizons during the COVID-19 pandemic

JJ Martinez, TW Windleharth, Q Li… - Proceedings of the …, 2022 - dl.acm.org
The video game Animal Crossing: New Horizons (AC: NH) launched during the COVID-19
pandemic and families turned to it as a game to play together during isolation. This interview …

Setting up and conducting the co-design of an intergenerational digital game: A state-of-the-art literature review

E Loos, T de la Hera, M Simons, D Gevers - Human Aspects of IT for the …, 2019 - Springer
In our ageing society, health and social problems of older people are on the rise. A possible
way to deal with these issues is to ensure older people remain actively engaged in society …

No More Handshaking: How have COVID-19 pushed the expansion of computer-mediated communication in Japanese idol culture?

H Yakura - Proceedings of the 2021 CHI Conference on Human …, 2021 - dl.acm.org
In Japanese idol culture, meet-and-greet events where fans were allowed to handshake with
an idol member for several seconds were regarded as its essential component until the …

Families and social network games

K Boudreau, M Consalvo - Information, Communication & Society, 2014 - Taylor & Francis
Based on a study of individuals playing online social network games (SNG), this article
focuses on the opinions and practices of people who play Facebook games with family …

A Living Framework for Understanding Cooperative Games

P Pais, D Gonçalves, D Reis, JCN Godinho… - Proceedings of the CHI …, 2024 - dl.acm.org
Playing cooperative games is recognised as a positive social activity. Yet, we have limited
means to rigorously define or communicate the structures that govern these experiences …

[HTML][HTML] Older adults' digital gameplay, social capital, social connectedness, and civic participation

YH Lee - Game Studies, 2019 - gamestudies.org
Social connectedness and civic participation are critical components of successful aging, but
older adults are at risk of losing social connectedness and social capital due to a declining …