Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spatial …
T Jung, S Bae, N Moorhouse, O Kwon - Information Technology & …, 2024 - emerald.com
Purpose Traditionally, Task–Technology Fit (TTF) theory has been applied to examine the usefulness of technology in the work environment. Can the same approach (based on …
Serious games and virtual reality offer engaging learning opportunities and a cost-effective solution within an immersive and safe environment for safety training in construction …
Motion sickness is a problem for many in everyday travel and will become more prevalent with the rise of automated vehicles. Virtual Reality (VR) headsets have shown significant …
Immersive virtual reality (IVR) has the potential to play an important role in increasing environmental literacy by providing individuals the opportunity to experience plausible …
Computer-Based training (CBT) is a widely used strategy in interactive learning and skills training to provide the trainee with information while in training. Extended Reality (XR) is a …
Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spatial …
L König, R Suhr - Journal of Medical Internet Research, 2023 - jmir.org
Background According to the World Health Organization, implementing mobile health (mHealth) technologies can increase access to quality health services worldwide. mHealth …
Methods A group of RP patients (n= 8, aged 20-60) participated in a study consisting of two 4-week-phases, both carried out by the same patient group in randomized order: In the …