Volumetric scene representations enable photorealistic view synthesis for static scenes and form the basis of several existing 6-DoF video techniques. However, the volume rendering …
This article provides a comprehensive survey on pioneer and state-of-the-art 3D scene geometry estimation methodologies based on single, two, or multiple images captured …
M Rey-Area, M Yuan… - Proceedings of the IEEE …, 2022 - openaccess.thecvf.com
Abstract 360deg cameras can capture complete environments in a single shot, which makes 360deg imagery alluring in many computer vision tasks. However, monocular depth …
We introduce a method to convert stereo 360^ ∘ (omnidirectional stereo) imagery into a layered, multi-sphere image representation for six degree-of-freedom (6DoF) rendering …
Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of …
Virtual reality (VR) offers an artificial, computer generated simulation of a real life environment. It originated in the 1960s and has evolved to provide increasing immersion …
We propose a learning-based approach for novel view synthesis for multi-camera 360^ ∘∘ panorama capture rigs. Previous work constructs RGBD panoramas from such data …
Omnidirectional videos capture environmental scenes effectively, but they have rarely been used for geometry reconstruction. In this work, we propose an egocentric 3D reconstruction …