[HTML][HTML] Will esports result in a higher prevalence of problematic gaming? A review of the global situation

T Chung, S Sum, M Chan, E Lai… - Journal of behavioral …, 2019 - akjournals.com
Background and aims Video gaming is highly prevalent in modern culture, particularly
among young people, and a healthy hobby for the majority of users. However, in recent …

[HTML][HTML] The dark and bright side of video game consumption: Effects of violent and prosocial video games

T Greitemeyer - Current opinion in psychology, 2022 - Elsevier
Hundreds of studies have examined the interpersonal effects of video game consumption.
This article provides a brief review of the relationship between violent and prosocial …

Engaging students in the learning process with game-based learning: The fundamental concepts.

S Adipat, K Laksana, K Busayanon… - International Journal of …, 2021 - ERIC
A new approach to learning in the form of educational games has been adopted in recent
years, especially in English language teaching. The educational game learning approach …

[图书][B] Understanding video games: The essential introduction

S Egenfeldt-Nielsen, JH Smith, SP Tosca - 2019 - taylorfrancis.com
From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game
studies into the next decade of the twenty-first century, highlighting changes in the area …

Reexamining the findings of the American Psychological Association's 2015 task force on violent media: A meta-analysis

CJ Ferguson, A Copenhaver… - Perspectives on …, 2020 - journals.sagepub.com
In 2015, the American Psychological Association (APA) released a task-force technical
report on video-game violence with a concurrent resolution statement linking violent games …

On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players

QH Vuong, MT Ho, MH Nguyen, TH Pham… - Technology in …, 2021 - Elsevier
Currently, gaming is the world's favorite form of entertainment. Various studies have shown
how games impact players' perceptions and behaviors, prompting opportunities for …

[HTML][HTML] Exposure to video games: effects on sleep and on post-sleep cognitive abilities. A sistematic review of experimental evidences

S Peracchia, G Curcio - Sleep Science, 2018 - thieme-connect.com
The public opinion is ever more interested and worried about possible effects of exposure to
VGs (video games) on human life and well-being. Scientific literature shows several …

[HTML][HTML] Converging evidence supporting the cognitive link between exercise and esport performance: A dual systematic review

AJ Toth, N Ramsbottom, M Kowal, MJ Campbell - Brain sciences, 2020 - mdpi.com
(1) Background: Research into action video games (AVG) has surged with the popularity of
esports over the past three decades. Specifically, evidence is mounting regarding the …

Rethinking" Risk" in Algorithmic Systems Through A Computational Narrative Analysis of Casenotes in Child-Welfare

D Saxena, ESY Moon, A Chaurasia, Y Guan… - Proceedings of the 2023 …, 2023 - dl.acm.org
Risk assessment algorithms are being adopted by public sector agencies to make high-
stakes decisions about human lives. Algorithms model “risk” based on individual client …

Assassin's Creed reminds us that history is human experience”: Students' senses of empathy while playing a narrative video game

L Gilbert - Theory & Research in Social Education, 2019 - Taylor & Francis
Research into students' interactions with historical video games is limited and tends to focus
on teacher mediation. As a result, little is known about the meanings that students …